#BEFDB7

Named color: Celadon. oklch(93.4% 0.113 142.1), rgb(190, 253, 183).

Aa

Black text reads best on this color (17.92:1).

About this color

#BEFDB7 is a very light, moderately saturated green. In OKLCH its lightness is 93%, its chroma 0.113 and its hue 142°. Its hue sits between the warm and cool halves of the wheel. It is the named color Celadon. Black text reads best on it, at 17.92:1.

Hue familyGreens
Lightnessvery light (93%)
Chromamoderately saturated (0.113)
Temperaturein between
Nearest nameCeladon
Black text17.92:1
White text1.17:1

Values

HEX#BEFDB7
RGBrgb(190, 253, 183)
HSLhsl(114, 95%, 85%)
OKLCHoklch(93.4% 0.113 142.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEFDB7 1.17:1 Fails Lc -9.6 Not readable
Black text on #BEFDB7 17.92:1 AAA Lc 95.4 Preferred for body text
#BEFDB7 text on white 1.17:1 Fails Lc 8.1 Not readable
#BEFDB7 text on black 17.92:1 AAA Lc -96.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #EEF9ED

    oklch(97.1% 0.02 143)

  2. Step 100

    100 (this color)

    #BEFDB7

    oklch(93.4% 0.113 142.1)

  3. Step 200

    200

    #BBE7B6

    oklch(88.4% 0.081 142.2)

  4. Step 300

    300

    #87D87F

    oklch(80.9% 0.145 142.1)

  5. Step 400

    400

    #22C115

    oklch(70.6% 0.231 142.1)

  6. Step 500

    500

    #0FA700

    oklch(63.2% 0.213 142.1)

  7. Step 600

    600

    #0B8C00

    oklch(55.6% 0.187 142.1)

  8. Step 700

    700

    #077600

    oklch(49.1% 0.166 142.1)

  9. Step 800

    800

    #056100

    oklch(42.8% 0.144 142.1)

  10. Step 900

    900

    #035100

    oklch(37.7% 0.127 142.2)

  11. Step 950

    950

    #013000

    oklch(26.8% 0.091 142.2)

Export this scale for Tailwind in the Tailwind colors tool

#BEFDB7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FFF1B30.083
Deuteranopia (no green cones)#F7EBBB0.083
Tritanopia (no blue cones)#B9F9EA0.071
Achromatopsia (no color)#EDEDED0.113

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEFDB7

    #BEFDB7

    oklch(93.4% 0.113 142.1)

  • #FBDEFF

    #FBDEFF

    oklch(93.4% 0.054 322.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEFDB7

    #BEFDB7

    oklch(93.4% 0.113 142.1)

  • #EBF198

    #EBF198

    oklch(93.4% 0.112 111.7)

  • #A3FFE2

    #A3FFE2

    oklch(93.4% 0.097 172.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEFDB7

    #BEFDB7

    oklch(93.4% 0.113 142.1)

  • #E9E6FF

    #E9E6FF

    oklch(93.5% 0.034 291.2)

  • #FFDFEC

    #FFDFEC

    oklch(93.4% 0.039 351.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEFDB7

    #BEFDB7

    oklch(93.4% 0.113 142.1)

  • #DEEAFF

    #DEEAFF

    oklch(93.4% 0.031 261.7)

  • #FFE1DF

    #FFE1DF

    oklch(93.4% 0.033 22.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEFDB7

    #BEFDB7

    oklch(93.4% 0.113 142.1)

  • #D1EFFF

    #D1EFFF

    oklch(93.5% 0.038 231)

  • #FBDEFF

    #FBDEFF

    oklch(93.4% 0.054 322.2)

  • #FFE3D3

    #FFE3D3

    oklch(93.4% 0.038 51.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEFDB7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEFDB7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.