#BEEFF3

Closest named color: Diamond (#B9F2FF). oklch(91.9% 0.05 202.5), rgb(190, 239, 243).

Aa

Black text reads best on this color (16.83:1).

About this color

#BEEFF3 is a very light, muted teal or cyan. In OKLCH its lightness is 92%, its chroma 0.050 and its hue 202°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.016 away. Black text reads best on it, at 16.83:1.

Hue familyTeals and cyans
Lightnessvery light (92%)
Chromamuted (0.050)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text16.83:1
White text1.24:1

Values

HEX#BEEFF3
RGBrgb(190, 239, 243)
HSLhsl(185, 69%, 85%)
OKLCHoklch(91.9% 0.05 202.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEEFF3 1.24:1 Fails Lc -14.2 Not readable
Black text on #BEEFF3 16.83:1 AAA Lc 91.3 Preferred for body text
#BEEFF3 text on white 1.24:1 Fails Lc 12.3 Not readable
#BEEFF3 text on black 16.83:1 AAA Lc -91.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #EFF7F8

    oklch(97% 0.009 205.9)

  2. Step 100

    100 (this color)

    #BEEFF3

    oklch(91.9% 0.05 202.5)

  3. Step 200

    200

    #BFE1E3

    oklch(88.6% 0.036 200.9)

  4. Step 300

    300

    #8ECED3

    oklch(81% 0.065 202.1)

  5. Step 400

    400

    #3DB3BD

    oklch(70.6% 0.103 203.2)

  6. Step 500

    500

    #009CA6

    oklch(63.1% 0.107 202.8)

  7. Step 600

    600

    #00838B

    oklch(55.5% 0.095 202.3)

  8. Step 700

    700

    #006E75

    oklch(49% 0.083 202.5)

  9. Step 800

    800

    #005A60

    oklch(42.6% 0.073 202.7)

  10. Step 900

    900

    #004B50

    oklch(37.6% 0.064 202.5)

  11. Step 950

    950

    #002D30

    oklch(27% 0.046 201.8)

Export this scale for Tailwind in the Tailwind colors tool

#BEEFF3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8EAF30.052
Deuteranopia (no green cones)#DEE3F30.048
Tritanopia (no blue cones)#ADF3F00.022
Achromatopsia (no color)#E6E6E60.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEEFF3

    #BEEFF3

    oklch(91.9% 0.05 202.5)

  • #FFDAD8

    #FFDAD8

    oklch(91.9% 0.041 21.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEEFF3

    #BEEFF3

    oklch(91.9% 0.05 202.5)

  • #C3F0E1

    #C3F0E1

    oklch(91.9% 0.051 172.9)

  • #C6EBFF

    #C6EBFF

    oklch(92% 0.047 231.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEEFF3

    #BEEFF3

    oklch(91.9% 0.05 202.5)

  • #FFD8E7

    #FFD8E7

    oklch(91.9% 0.047 352.9)

  • #FFDCC8

    #FFDCC8

    oklch(91.9% 0.047 51.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEEFF3

    #BEEFF3

    oklch(91.9% 0.05 202.5)

  • #F5DAF9

    #F5DAF9

    oklch(92% 0.05 321.9)

  • #F5E2BF

    #F5E2BF

    oklch(91.9% 0.05 82.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEEFF3

    #BEEFF3

    oklch(91.9% 0.05 202.5)

  • #E5E0FF

    #E5E0FF

    oklch(92% 0.042 293)

  • #FFDAD8

    #FFDAD8

    oklch(91.9% 0.041 21.6)

  • #E4E8C2

    #E4E8C2

    oklch(91.8% 0.05 112.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEEFF3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEEFF3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.