#BEEEF4

Closest named color: Diamond (#B9F2FF). oklch(91.8% 0.05 205.7), rgb(190, 238, 244).

Aa

Black text reads best on this color (16.72:1).

About this color

#BEEEF4 is a very light, muted teal or cyan. In OKLCH its lightness is 92%, its chroma 0.050 and its hue 206°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.015 away. Black text reads best on it, at 16.72:1.

Hue familyTeals and cyans
Lightnessvery light (92%)
Chromamuted (0.050)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text16.72:1
White text1.25:1

Values

HEX#BEEEF4
RGBrgb(190, 238, 244)
HSLhsl(187, 71%, 85%)
OKLCHoklch(91.8% 0.05 205.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEEEF4 1.25:1 Fails Lc -14.6 Not readable
Black text on #BEEEF4 16.72:1 AAA Lc 90.9 Preferred for body text
#BEEEF4 text on white 1.25:1 Fails Lc 12.7 Not readable
#BEEEF4 text on black 16.72:1 AAA Lc -91.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #EFF7F8

    oklch(97% 0.009 205.9)

  2. Step 100

    100 (this color)

    #BEEEF4

    oklch(91.8% 0.05 205.7)

  3. Step 200

    200

    #BFE0E5

    oklch(88.4% 0.035 207.7)

  4. Step 300

    300

    #8FCDD5

    oklch(80.9% 0.064 206.1)

  5. Step 400

    400

    #3FB3C0

    oklch(70.8% 0.103 205.7)

  6. Step 500

    500

    #009CA9

    oklch(63.2% 0.108 205.2)

  7. Step 600

    600

    #00838E

    oklch(55.7% 0.095 205.2)

  8. Step 700

    700

    #006E78

    oklch(49.1% 0.084 205.8)

  9. Step 800

    800

    #005A62

    oklch(42.7% 0.073 205.3)

  10. Step 900

    900

    #004B52

    oklch(37.7% 0.064 205.5)

  11. Step 950

    950

    #002D31

    oklch(27.1% 0.046 204.1)

Export this scale for Tailwind in the Tailwind colors tool

#BEEEF4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6EAF40.049
Deuteranopia (no green cones)#DCE2F40.046
Tritanopia (no blue cones)#ADF2F00.023
Achromatopsia (no color)#E5E5E50.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEEEF4

    #BEEEF4

    oklch(91.8% 0.05 205.7)

  • #FFDAD5

    #FFDAD5

    oklch(91.8% 0.042 27)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEEEF4

    #BEEEF4

    oklch(91.8% 0.05 205.7)

  • #C2EFE2

    #C2EFE2

    oklch(91.7% 0.05 175.7)

  • #C7E9FF

    #C7E9FF

    oklch(91.7% 0.047 236.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEEEF4

    #BEEEF4

    oklch(91.8% 0.05 205.7)

  • #FFD7E5

    #FFD7E5

    oklch(91.7% 0.048 355)

  • #FFDCC5

    #FFDCC5

    oklch(91.8% 0.05 55.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEEEF4

    #BEEEF4

    oklch(91.8% 0.05 205.7)

  • #F6D9F6

    #F6D9F6

    oklch(91.8% 0.05 326)

  • #F3E2BF

    #F3E2BF

    oklch(91.8% 0.05 85.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEEEF4

    #BEEEF4

    oklch(91.8% 0.05 205.7)

  • #E6DEFF

    #E6DEFF

    oklch(91.7% 0.045 296.6)

  • #FFDAD5

    #FFDAD5

    oklch(91.8% 0.042 27)

  • #E2E8C3

    #E2E8C3

    oklch(91.7% 0.049 114.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEEEF4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEEEF4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.