#BEEDF7

Closest named color: Diamond (#B9F2FF). oklch(91.6% 0.05 212.1), rgb(190, 237, 247).

Aa

Black text reads best on this color (16.64:1).

About this color

#BEEDF7 is a very light, muted teal or cyan. In OKLCH its lightness is 92%, its chroma 0.050 and its hue 212°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.014 away. Black text reads best on it, at 16.64:1.

Hue familyTeals and cyans
Lightnessvery light (92%)
Chromamuted (0.050)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text16.64:1
White text1.26:1

Values

HEX#BEEDF7
RGBrgb(190, 237, 247)
HSLhsl(191, 78%, 86%)
OKLCHoklch(91.6% 0.05 212.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEEDF7 1.26:1 Fails Lc -15.0 Not readable
Black text on #BEEDF7 16.64:1 AAA Lc 90.6 Preferred for body text
#BEEDF7 text on white 1.26:1 Fails Lc 13.0 Not readable
#BEEDF7 text on black 16.64:1 AAA Lc -91.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #EFF7F9

    oklch(97.1% 0.009 214.3)

  2. Step 100

    100 (this color)

    #BEEDF7

    oklch(91.6% 0.05 212.1)

  3. Step 200

    200

    #BFE0E7

    oklch(88.5% 0.036 211.9)

  4. Step 300

    300

    #90CCD9

    oklch(80.9% 0.064 212.6)

  5. Step 400

    400

    #42B1C6

    oklch(70.6% 0.103 212.5)

  6. Step 500

    500

    #009AB0

    oklch(63% 0.11 212.4)

  7. Step 600

    600

    #008294

    oklch(55.7% 0.097 211.6)

  8. Step 700

    700

    #006D7D

    oklch(49.1% 0.086 212.3)

  9. Step 800

    800

    #005967

    oklch(42.6% 0.075 213)

  10. Step 900

    900

    #004A56

    oklch(37.6% 0.066 213)

  11. Step 950

    950

    #002C34

    oklch(26.9% 0.047 213.2)

Export this scale for Tailwind in the Tailwind colors tool

#BEEDF7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4E9F80.047
Deuteranopia (no green cones)#DBE2F70.043
Tritanopia (no blue cones)#ADF2F00.026
Achromatopsia (no color)#E5E5E50.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEEDF7

    #BEEDF7

    oklch(91.6% 0.05 212.1)

  • #FFDAD2

    #FFDAD2

    oklch(91.7% 0.043 32.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEEDF7

    #BEEDF7

    oklch(91.6% 0.05 212.1)

  • #C0EFE6

    #C0EFE6

    oklch(91.7% 0.05 182.2)

  • #CBE8FF

    #CBE8FF

    oklch(91.7% 0.044 242)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEEDF7

    #BEEDF7

    oklch(91.6% 0.05 212.1)

  • #FFD7E1

    #FFD7E1

    oklch(91.6% 0.046 1.3)

  • #FDDDC2

    #FDDDC2

    oklch(91.7% 0.05 62.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEEDF7

    #BEEDF7

    oklch(91.6% 0.05 212.1)

  • #F8D8F2

    #F8D8F2

    oklch(91.6% 0.049 332.3)

  • #EFE3BE

    #EFE3BE

    oklch(91.6% 0.05 92.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEEDF7

    #BEEDF7

    oklch(91.6% 0.05 212.1)

  • #E9DCFF

    #E9DCFF

    oklch(91.6% 0.049 302.3)

  • #FFDAD2

    #FFDAD2

    oklch(91.7% 0.043 32.2)

  • #DDE9C5

    #DDE9C5

    oklch(91.6% 0.049 122.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEEDF7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEEDF7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.