#BEE4FC

Closest named color: Diamond (#B9F2FF). oklch(89.9% 0.052 235.9), rgb(190, 228, 252).

Aa

Black text reads best on this color (15.69:1).

About this color

#BEE4FC is a light, muted blue. In OKLCH its lightness is 90%, its chroma 0.052 and its hue 236°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.036 away. Black text reads best on it, at 15.69:1.

Hue familyBlues
Lightnesslight (90%)
Chromamuted (0.052)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text15.69:1
White text1.33:1

Values

HEX#BEE4FC
RGBrgb(190, 228, 252)
HSLhsl(203, 91%, 87%)
OKLCHoklch(89.9% 0.052 235.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEE4FC 1.33:1 Fails Lc -19.1 Dividers and decoration only
Black text on #BEE4FC 15.69:1 AAA Lc 87.0 Fine for body text
#BEE4FC text on white 1.33:1 Fails Lc 16.6 Dividers and decoration only
#BEE4FC text on black 15.69:1 AAA Lc -87.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F7FB

    oklch(97.2% 0.009 232.4)

  2. Step 100

    100

    #DEECF5

    oklch(93.5% 0.019 235.7)

  3. Step 200

    200 (this color)

    #BEE4FC

    oklch(89.9% 0.052 235.9)

  4. Step 300

    300

    #97C8E6

    oklch(80.9% 0.067 235.6)

  5. Step 400

    400

    #58ABDA

    oklch(70.8% 0.106 235.8)

  6. Step 500

    500

    #0094D0

    oklch(63.1% 0.136 236.2)

  7. Step 600

    600

    #007DAF

    oklch(55.7% 0.119 235.4)

  8. Step 700

    700

    #006994

    oklch(49.2% 0.105 235.5)

  9. Step 800

    800

    #00567A

    oklch(42.8% 0.091 235.4)

  10. Step 900

    900

    #004766

    oklch(37.6% 0.081 235.8)

  11. Step 950

    950

    #022A3E

    oklch(27% 0.056 236.2)

Export this scale for Tailwind in the Tailwind colors tool

#BEE4FC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9E3FD0.033
Deuteranopia (no green cones)#D1DCFC0.030
Tritanopia (no blue cones)#ACEAEB0.039
Achromatopsia (no color)#DFDFDF0.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEE4FC

    #BEE4FC

    oklch(89.9% 0.052 235.9)

  • #FAD6BE

    #FAD6BE

    oklch(90% 0.052 55.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEE4FC

    #BEE4FC

    oklch(89.9% 0.052 235.9)

  • #B7E8EF

    #B7E8EF

    oklch(89.9% 0.051 207.1)

  • #CFDEFF

    #CFDEFF

    oklch(90% 0.048 266)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEE4FC

    #BEE4FC

    oklch(89.9% 0.052 235.9)

  • #FFD1CC

    #FFD1CC

    oklch(89.9% 0.053 25.4)

  • #EDDCB8

    #EDDCB8

    oklch(89.9% 0.051 85.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEE4FC

    #BEE4FC

    oklch(89.9% 0.052 235.9)

  • #FBD0DF

    #FBD0DF

    oklch(89.9% 0.052 355.2)

  • #DCE3BC

    #DCE3BC

    oklch(90% 0.052 115.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEE4FC

    #BEE4FC

    oklch(89.9% 0.052 235.9)

  • #F1D3F1

    #F1D3F1

    oklch(90.1% 0.052 326)

  • #FAD6BE

    #FAD6BE

    oklch(90% 0.052 55.6)

  • #C9E8CA

    #C9E8CA

    oklch(90% 0.052 146)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEE4FC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEE4FC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.