#BEDEFF

Closest named color: Powder Blue (#B0E0E6). oklch(88.8% 0.057 249.3), rgb(190, 222, 255).

Aa

Black text reads best on this color (15.08:1).

About this color

#BEDEFF is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.057 and its hue 249°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.042 away. Black text reads best on it, at 15.08:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.057)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text15.08:1
White text1.39:1

Values

HEX#BEDEFF
RGBrgb(190, 222, 255)
HSLhsl(210, 100%, 87%)
OKLCHoklch(88.8% 0.057 249.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDEFF 1.39:1 Fails Lc -21.7 Dividers and decoration only
Black text on #BEDEFF 15.08:1 AAA Lc 84.6 Fine for body text
#BEDEFF text on white 1.39:1 Fails Lc 19.0 Dividers and decoration only
#BEDEFF text on black 15.08:1 AAA Lc -84.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FC

    oklch(97.1% 0.01 252.8)

  2. Step 100

    100

    #DFEBF8

    oklch(93.5% 0.022 250.2)

  3. Step 200

    200 (this color)

    #BEDEFF

    oklch(88.8% 0.057 249.3)

  4. Step 300

    300

    #9CC5EF

    oklch(80.9% 0.074 249.4)

  5. Step 400

    400

    #63A6E6

    oklch(70.7% 0.117 248.8)

  6. Step 500

    500

    #318EDF

    oklch(63.2% 0.149 249.1)

  7. Step 600

    600

    #0076C9

    oklch(55.6% 0.155 249.4)

  8. Step 700

    700

    #0063AA

    oklch(49.1% 0.137 249.4)

  9. Step 800

    800

    #00518C

    oklch(42.7% 0.118 249.2)

  10. Step 900

    900

    #0A4473

    oklch(37.8% 0.098 249.1)

  11. Step 950

    950

    #0A2843

    oklch(27% 0.061 249.3)

Export this scale for Tailwind in the Tailwind colors tool

#BEDEFF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2DEFF0.025
Deuteranopia (no green cones)#CAD7FE0.022
Tritanopia (no blue cones)#ACE5E90.047
Achromatopsia (no color)#DADADA0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDEFF

    #BEDEFF

    oklch(88.8% 0.057 249.3)

  • #F3D4B2

    #F3D4B2

    oklch(88.7% 0.057 69.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDEFF

    #BEDEFF

    oklch(88.8% 0.057 249.3)

  • #B1E4F4

    #B1E4F4

    oklch(88.9% 0.057 219)

  • #D2D7FF

    #D2D7FF

    oklch(88.8% 0.055 279.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDEFF

    #BEDEFF

    oklch(88.8% 0.057 249.3)

  • #FDCEBF

    #FDCEBF

    oklch(88.8% 0.057 38.4)

  • #E3DCB1

    #E3DCB1

    oklch(88.9% 0.057 99.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDEFF

    #BEDEFF

    oklch(88.8% 0.057 249.3)

  • #FDCBD2

    #FDCBD2

    oklch(88.8% 0.057 8.9)

  • #CEE2BB

    #CEE2BB

    oklch(88.8% 0.056 129.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDEFF

    #BEDEFF

    oklch(88.8% 0.057 249.3)

  • #F5CCE7

    #F5CCE7

    oklch(88.8% 0.058 338.9)

  • #F3D4B2

    #F3D4B2

    oklch(88.7% 0.057 69.6)

  • #BBE6CD

    #BBE6CD

    oklch(88.8% 0.056 159.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDEFF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDEFF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.