#BEDEFB

Closest named color: Powder Blue (#B0E0E6). oklch(88.7% 0.053 245.8), rgb(190, 222, 251).

Aa

Black text reads best on this color (15.03:1).

About this color

#BEDEFB is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.053 and its hue 246°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.037 away. Black text reads best on it, at 15.03:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.053)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text15.03:1
White text1.39:1

Values

HEX#BEDEFB
RGBrgb(190, 222, 251)
HSLhsl(209, 88%, 86%)
OKLCHoklch(88.7% 0.053 245.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDEFB 1.39:1 Fails Lc -22.0 Dividers and decoration only
Black text on #BEDEFB 15.03:1 AAA Lc 84.4 Fine for body text
#BEDEFB text on white 1.39:1 Fails Lc 19.2 Dividers and decoration only
#BEDEFB text on black 15.03:1 AAA Lc -84.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FB

    oklch(97.1% 0.009 247.9)

  2. Step 100

    100

    #E0ECF6

    oklch(93.7% 0.019 243)

  3. Step 200

    200 (this color)

    #BEDEFB

    oklch(88.7% 0.053 245.8)

  4. Step 300

    300

    #9DC6EA

    oklch(81% 0.067 245.3)

  5. Step 400

    400

    #64A7E0

    oklch(70.7% 0.108 245.8)

  6. Step 500

    500

    #3190D7

    oklch(63.2% 0.138 245.5)

  7. Step 600

    600

    #0078C0

    oklch(55.5% 0.142 245.8)

  8. Step 700

    700

    #0065A3

    oklch(49.1% 0.126 245.9)

  9. Step 800

    800

    #005386

    oklch(42.8% 0.108 245.3)

  10. Step 900

    900

    #0A456E

    oklch(37.8% 0.09 245.6)

  11. Step 950

    950

    #0A2940

    oklch(27.1% 0.056 244.7)

Export this scale for Tailwind in the Tailwind colors tool

#BEDEFB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3DEFC0.026
Deuteranopia (no green cones)#CBD7FA0.023
Tritanopia (no blue cones)#ADE5E70.044
Achromatopsia (no color)#DADADA0.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDEFB

    #BEDEFB

    oklch(88.7% 0.053 245.8)

  • #F2D3B6

    #F2D3B6

    oklch(88.5% 0.052 65.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDEFB

    #BEDEFB

    oklch(88.7% 0.053 245.8)

  • #B3E3F0

    #B3E3F0

    oklch(88.6% 0.053 216.1)

  • #D0D8FD

    #D0D8FD

    oklch(88.8% 0.052 275.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDEFB

    #BEDEFB

    oklch(88.7% 0.053 245.8)

  • #FACEC2

    #FACEC2

    oklch(88.6% 0.053 35.7)

  • #E4DAB3

    #E4DAB3

    oklch(88.7% 0.053 95.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDEFB

    #BEDEFB

    oklch(88.7% 0.053 245.8)

  • #FACCD4

    #FACCD4

    oklch(88.7% 0.053 6.5)

  • #D1E0BB

    #D1E0BB

    oklch(88.6% 0.052 125.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDEFB

    #BEDEFB

    oklch(88.7% 0.053 245.8)

  • #F1CDE7

    #F1CDE7

    oklch(88.6% 0.053 336)

  • #F2D3B6

    #F2D3B6

    oklch(88.5% 0.052 65.2)

  • #BFE5CB

    #BFE5CB

    oklch(88.8% 0.053 155.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDEFB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDEFB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.