#BEDDB3

Closest named color: Light Grey Green (#B7E1A1). oklch(86.4% 0.066 137.5), rgb(190, 221, 179).

Aa

Black text reads best on this color (14.18:1).

About this color

#BEDDB3 is a light, muted green. In OKLCH its lightness is 86%, its chroma 0.066 and its hue 138°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Grey Green (#B7E1A1), ΔE 0.031 away. Black text reads best on it, at 14.18:1.

Hue familyGreens
Lightnesslight (86%)
Chromamuted (0.066)
Temperaturein between
Nearest nameLight Grey Green (#B7E1A1)
Black text14.18:1
White text1.48:1

Values

HEX#BEDDB3
RGBrgb(190, 221, 179)
HSLhsl(104, 38%, 78%)
OKLCHoklch(86.4% 0.066 137.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDDB3 1.48:1 Fails Lc -25.7 Dividers and decoration only
Black text on #BEDDB3 14.18:1 AAA Lc 81.1 Fine for body text
#BEDDB3 text on white 1.48:1 Fails Lc 22.7 Dividers and decoration only
#BEDDB3 text on black 14.18:1 AAA Lc -80.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F0

    oklch(97% 0.011 136.6)

  2. Step 100

    100

    #E2EEDE

    oklch(93.6% 0.025 137.8)

  3. Step 200

    200 (this color)

    #BEDDB3

    oklch(86.4% 0.066 137.5)

  4. Step 300

    300

    #A7CE98

    oklch(80.9% 0.085 137.1)

  5. Step 400

    400

    #76B45D

    oklch(70.7% 0.135 137.3)

  6. Step 500

    500

    #4FA027

    oklch(63.1% 0.173 137.5)

  7. Step 600

    600

    #398800

    oklch(55.5% 0.17 137.5)

  8. Step 700

    700

    #2F7300

    oklch(49.2% 0.15 137.5)

  9. Step 800

    800

    #255E00

    oklch(42.7% 0.13 137.5)

  10. Step 900

    900

    #1F4E03

    oklch(37.6% 0.112 137.4)

  11. Step 950

    950

    #132E07

    oklch(27% 0.071 137.7)

Export this scale for Tailwind in the Tailwind colors tool

#BEDDB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D6B10.046
Deuteranopia (no green cones)#DBD3B50.045
Tritanopia (no blue cones)#BDDAD10.044
Achromatopsia (no color)#D4D4D40.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDDB3

    #BEDDB3

    oklch(86.4% 0.066 137.5)

  • #E4C5EF

    #E4C5EF

    oklch(86.3% 0.066 317.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDDB3

    #BEDDB3

    oklch(86.4% 0.066 137.5)

  • #D6D6A4

    #D6D6A4

    oklch(86.4% 0.066 107.7)

  • #A9E1CA

    #A9E1CA

    oklch(86.5% 0.066 167.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDDB3

    #BEDDB3

    oklch(86.4% 0.066 137.5)

  • #CFCCFC

    #CFCCFC

    oklch(86.3% 0.066 287.8)

  • #F4C1DA

    #F4C1DA

    oklch(86.3% 0.066 347.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDDB3

    #BEDDB3

    oklch(86.4% 0.066 137.5)

  • #B8D4FE

    #B8D4FE

    oklch(86.3% 0.066 258.4)

  • #FBC2C2

    #FBC2C2

    oklch(86.5% 0.066 18.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDDB3

    #BEDDB3

    oklch(86.4% 0.066 137.5)

  • #A5DCF4

    #A5DCF4

    oklch(86.5% 0.065 226.7)

  • #E4C5EF

    #E4C5EF

    oklch(86.3% 0.066 317.2)

  • #F7C6AE

    #F7C6AE

    oklch(86.4% 0.065 47.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDDB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDDB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.