#BEDDB2

Closest named color: Light Grey Green (#B7E1A1). oklch(86.4% 0.067 137), rgb(190, 221, 178).

Aa

Black text reads best on this color (14.17:1).

About this color

#BEDDB2 is a light, muted green. In OKLCH its lightness is 86%, its chroma 0.067 and its hue 137°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Grey Green (#B7E1A1), ΔE 0.030 away. Black text reads best on it, at 14.17:1.

Hue familyGreens
Lightnesslight (86%)
Chromamuted (0.067)
Temperaturein between
Nearest nameLight Grey Green (#B7E1A1)
Black text14.17:1
White text1.48:1

Values

HEX#BEDDB2
RGBrgb(190, 221, 178)
HSLhsl(103, 39%, 78%)
OKLCHoklch(86.4% 0.067 137)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDDB2 1.48:1 Fails Lc -25.8 Dividers and decoration only
Black text on #BEDDB2 14.17:1 AAA Lc 81.0 Fine for body text
#BEDDB2 text on white 1.48:1 Fails Lc 22.7 Dividers and decoration only
#BEDDB2 text on black 14.17:1 AAA Lc -80.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F0

    oklch(97% 0.011 136.6)

  2. Step 100

    100

    #E2EEDE

    oklch(93.6% 0.025 137.8)

  3. Step 200

    200 (this color)

    #BEDDB2

    oklch(86.4% 0.067 137)

  4. Step 300

    300

    #A7CE97

    oklch(80.9% 0.086 136.7)

  5. Step 400

    400

    #76B45B

    oklch(70.7% 0.137 136.9)

  6. Step 500

    500

    #4FA021

    oklch(63% 0.176 137)

  7. Step 600

    600

    #3C8800

    oklch(55.6% 0.168 136.9)

  8. Step 700

    700

    #317200

    oklch(49% 0.148 136.9)

  9. Step 800

    800

    #275E00

    oklch(42.7% 0.129 137)

  10. Step 900

    900

    #1F4E00

    oklch(37.6% 0.114 137)

  11. Step 950

    950

    #132E06

    oklch(27% 0.072 137.3)

Export this scale for Tailwind in the Tailwind colors tool

#BEDDB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D6B00.046
Deuteranopia (no green cones)#DBD3B40.045
Tritanopia (no blue cones)#BDDAD10.045
Achromatopsia (no color)#D4D4D40.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDDB2

    #BEDDB2

    oklch(86.4% 0.067 137)

  • #E4C5F0

    #E4C5F0

    oklch(86.3% 0.067 316.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDDB2

    #BEDDB2

    oklch(86.4% 0.067 137)

  • #D7D6A3

    #D7D6A3

    oklch(86.4% 0.067 106.8)

  • #A8E1C9

    #A8E1C9

    oklch(86.4% 0.067 167)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDDB2

    #BEDDB2

    oklch(86.4% 0.067 137)

  • #CECCFD

    #CECCFD

    oklch(86.3% 0.068 286.8)

  • #F4C1DB

    #F4C1DB

    oklch(86.3% 0.067 346.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDDB2

    #BEDDB2

    oklch(86.4% 0.067 137)

  • #B7D4FE

    #B7D4FE

    oklch(86.3% 0.066 257.6)

  • #FBC1C2

    #FBC1C2

    oklch(86.3% 0.067 17.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDDB2

    #BEDDB2

    oklch(86.4% 0.067 137)

  • #A4DCF5

    #A4DCF5

    oklch(86.4% 0.067 227.3)

  • #E4C5F0

    #E4C5F0

    oklch(86.3% 0.067 316.5)

  • #F8C6AD

    #F8C6AD

    oklch(86.4% 0.067 47.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDDB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDDB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.