#BEDCB2

Closest named color: Light Grey Green (#B7E1A1). oklch(86.1% 0.065 136.8), rgb(190, 220, 178).

Aa

Black text reads best on this color (14.06:1).

About this color

#BEDCB2 is a light, muted green. In OKLCH its lightness is 86%, its chroma 0.065 and its hue 137°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Grey Green (#B7E1A1), ΔE 0.031 away. Black text reads best on it, at 14.06:1.

Hue familyGreens
Lightnesslight (86%)
Chromamuted (0.065)
Temperaturein between
Nearest nameLight Grey Green (#B7E1A1)
Black text14.06:1
White text1.49:1

Values

HEX#BEDCB2
RGBrgb(190, 220, 178)
HSLhsl(103, 38%, 78%)
OKLCHoklch(86.1% 0.065 136.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDCB2 1.49:1 Fails Lc -26.2 Dividers and decoration only
Black text on #BEDCB2 14.06:1 AAA Lc 80.6 Fine for body text
#BEDCB2 text on white 1.49:1 Fails Lc 23.1 Dividers and decoration only
#BEDCB2 text on black 14.06:1 AAA Lc -80.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F0

    oklch(97% 0.011 136.6)

  2. Step 100

    100

    #E3EEDE

    oklch(93.6% 0.024 135.7)

  3. Step 200

    200 (this color)

    #BEDCB2

    oklch(86.1% 0.065 136.8)

  4. Step 300

    300

    #A8CE98

    oklch(81% 0.084 136.6)

  5. Step 400

    400

    #77B45D

    oklch(70.8% 0.135 137)

  6. Step 500

    500

    #52A026

    oklch(63.2% 0.172 136.8)

  7. Step 600

    600

    #3D8800

    oklch(55.6% 0.168 136.7)

  8. Step 700

    700

    #327200

    oklch(49% 0.148 136.7)

  9. Step 800

    800

    #285E00

    oklch(42.8% 0.129 136.7)

  10. Step 900

    900

    #214E02

    oklch(37.7% 0.112 136.7)

  11. Step 950

    950

    #142E07

    oklch(27% 0.071 137)

Export this scale for Tailwind in the Tailwind colors tool

#BEDCB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD5B00.045
Deuteranopia (no green cones)#DAD2B40.044
Tritanopia (no blue cones)#BED9D00.044
Achromatopsia (no color)#D3D3D30.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDCB2

    #BEDCB2

    oklch(86.1% 0.065 136.8)

  • #E3C5EE

    #E3C5EE

    oklch(86.2% 0.064 317)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDCB2

    #BEDCB2

    oklch(86.1% 0.065 136.8)

  • #D6D5A4

    #D6D5A4

    oklch(86.2% 0.065 106.7)

  • #A9E0C8

    #A9E0C8

    oklch(86.2% 0.066 166.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDCB2

    #BEDCB2

    oklch(86.1% 0.065 136.8)

  • #CECCFB

    #CECCFB

    oklch(86.2% 0.065 286.9)

  • #F3C1DA

    #F3C1DA

    oklch(86.2% 0.065 347)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDCB2

    #BEDCB2

    oklch(86.1% 0.065 136.8)

  • #B7D4FD

    #B7D4FD

    oklch(86.2% 0.065 257)

  • #F9C1C2

    #F9C1C2

    oklch(86.1% 0.064 17.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDCB2

    #BEDCB2

    oklch(86.1% 0.065 136.8)

  • #A4DBF3

    #A4DBF3

    oklch(86.2% 0.065 226.7)

  • #E3C5EE

    #E3C5EE

    oklch(86.2% 0.064 317)

  • #F7C5AE

    #F7C5AE

    oklch(86.2% 0.065 46)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDCB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDCB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.