#BEDCAC

Closest named color: Light Grey Green (#B7E1A1). oklch(86% 0.072 133.9), rgb(190, 220, 172).

Aa

Black text reads best on this color (14.02:1).

About this color

#BEDCAC is a light, moderately saturated green. In OKLCH its lightness is 86%, its chroma 0.072 and its hue 134°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Grey Green (#B7E1A1), ΔE 0.025 away. Black text reads best on it, at 14.02:1.

Hue familyGreens
Lightnesslight (86%)
Chromamoderately saturated (0.072)
Temperaturein between
Nearest nameLight Grey Green (#B7E1A1)
Black text14.02:1
White text1.49:1

Values

HEX#BEDCAC
RGBrgb(190, 220, 172)
HSLhsl(98, 41%, 77%)
OKLCHoklch(86% 0.072 133.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDCAC 1.49:1 Fails Lc -26.5 Dividers and decoration only
Black text on #BEDCAC 14.02:1 AAA Lc 80.4 Fine for body text
#BEDCAC text on white 1.49:1 Fails Lc 23.3 Dividers and decoration only
#BEDCAC text on black 14.02:1 AAA Lc -79.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7EF

    oklch(97% 0.012 133.4)

  2. Step 100

    100

    #E3EEDC

    oklch(93.6% 0.027 133)

  3. Step 200

    200 (this color)

    #BEDCAC

    oklch(86% 0.072 133.9)

  4. Step 300

    300

    #A8CE91

    oklch(80.9% 0.092 134.1)

  5. Step 400

    400

    #79B44E

    oklch(70.7% 0.148 133.9)

  6. Step 500

    500

    #589F00

    oklch(63.1% 0.18 133.8)

  7. Step 600

    600

    #498600

    oklch(55.7% 0.159 133.9)

  8. Step 700

    700

    #3C7100

    oklch(49.2% 0.141 134)

  9. Step 800

    800

    #305C00

    oklch(42.6% 0.122 134)

  10. Step 900

    900

    #274D00

    oklch(37.7% 0.108 134.1)

  11. Step 950

    950

    #152E00

    oklch(27% 0.078 134)

Export this scale for Tailwind in the Tailwind colors tool

#BEDCAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D5A90.046
Deuteranopia (no green cones)#DBD2AE0.045
Tritanopia (no blue cones)#BED8CF0.052
Achromatopsia (no color)#D3D3D30.072

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDCAC

    #BEDCAC

    oklch(86% 0.072 133.9)

  • #E2C4F3

    #E2C4F3

    oklch(86.1% 0.072 313.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDCAC

    #BEDCAC

    oklch(86% 0.072 133.9)

  • #D8D49D

    #D8D49D

    oklch(86% 0.072 104.3)

  • #A5E1C4

    #A5E1C4

    oklch(86.1% 0.073 163.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDCAC

    #BEDCAC

    oklch(86% 0.072 133.9)

  • #CACCFF

    #CACCFF

    oklch(86.1% 0.071 283)

  • #F4BFDD

    #F4BFDD

    oklch(86.1% 0.072 343.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDCAC

    #BEDCAC

    oklch(86% 0.072 133.9)

  • #B2D4FF

    #B2D4FF

    oklch(86% 0.07 254.5)

  • #FDBEC3

    #FDBEC3

    oklch(86% 0.073 13.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDCAC

    #BEDCAC

    oklch(86% 0.072 133.9)

  • #9DDCF4

    #9DDCF4

    oklch(86% 0.072 223.6)

  • #E2C4F3

    #E2C4F3

    oklch(86.1% 0.072 313.3)

  • #FBC3AB

    #FBC3AB

    oklch(86.1% 0.072 44.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDCAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDCAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.