#BED7B0

Closest named color: Ash Gray (#BFC8AD). oklch(85% 0.059 134.3), rgb(190, 215, 176).

Aa

Black text reads best on this color (13.53:1).

About this color

#BED7B0 is a light, muted green. In OKLCH its lightness is 85%, its chroma 0.059 and its hue 134°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.039 away. Black text reads best on it, at 13.53:1.

Hue familyGreens
Lightnesslight (85%)
Chromamuted (0.059)
Temperaturein between
Nearest nameAsh Gray (#BFC8AD)
Black text13.53:1
White text1.55:1

Values

HEX#BED7B0
RGBrgb(190, 215, 176)
HSLhsl(98, 33%, 77%)
OKLCHoklch(85% 0.059 134.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BED7B0 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #BED7B0 13.53:1 AAA Lc 78.4 Fine for body text
#BED7B0 text on white 1.55:1 Fails Lc 25.3 Dividers and decoration only
#BED7B0 text on black 13.53:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F7F0

    oklch(97.1% 0.01 131.4)

  2. Step 100

    100

    #E4EDDF

    oklch(93.5% 0.021 134.1)

  3. Step 200

    200 (this color)

    #BED7B0

    oklch(85% 0.059 134.3)

  4. Step 300

    300

    #ACCC9A

    oklch(80.9% 0.077 134.5)

  5. Step 400

    400

    #80B161

    oklch(70.7% 0.121 134.3)

  6. Step 500

    500

    #5F9D2F

    oklch(63.1% 0.155 134.3)

  7. Step 600

    600

    #478600

    oklch(55.6% 0.16 134.3)

  8. Step 700

    700

    #3B7100

    oklch(49.2% 0.142 134.3)

  9. Step 800

    800

    #2F5D00

    oklch(42.8% 0.124 134.5)

  10. Step 900

    900

    #294D09

    oklch(37.9% 0.102 134.3)

  11. Step 950

    950

    #182D09

    oklch(27% 0.064 134.6)

Export this scale for Tailwind in the Tailwind colors tool

#BED7B0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD1AE0.040
Deuteranopia (no green cones)#D6CFB20.038
Tritanopia (no blue cones)#BED4CC0.042
Achromatopsia (no color)#CFCFCF0.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BED7B0

    #BED7B0

    oklch(85% 0.059 134.3)

  • #DCC3E9

    #DCC3E9

    oklch(85% 0.058 314.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BED7B0

    #BED7B0

    oklch(85% 0.059 134.3)

  • #D4D0A4

    #D4D0A4

    oklch(85% 0.059 103.2)

  • #ABDBC4

    #ABDBC4

    oklch(85.1% 0.059 164.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BED7B0

    #BED7B0

    oklch(85% 0.059 134.3)

  • #C9C9F4

    #C9C9F4

    oklch(85% 0.06 285.1)

  • #EBBFD7

    #EBBFD7

    oklch(85% 0.059 344.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BED7B0

    #BED7B0

    oklch(85% 0.059 134.3)

  • #B4D1F5

    #B4D1F5

    oklch(85.1% 0.059 254)

  • #F2BFC2

    #F2BFC2

    oklch(85.1% 0.059 14.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BED7B0

    #BED7B0

    oklch(85% 0.059 134.3)

  • #A4D7EB

    #A4D7EB

    oklch(85% 0.06 224)

  • #DCC3E9

    #DCC3E9

    oklch(85% 0.058 314.2)

  • #F0C2AF

    #F0C2AF

    oklch(85% 0.059 43.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BED7B0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BED7B0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.