#BED0AA

Closest named color: Ash Gray (#BFC8AD). oklch(83.4% 0.055 128.2), rgb(190, 208, 170).

Aa

Black text reads best on this color (12.79:1).

About this color

#BED0AA is a light, muted green. In OKLCH its lightness is 83%, its chroma 0.055 and its hue 128°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.023 away. Black text reads best on it, at 12.79:1.

Hue familyGreens
Lightnesslight (83%)
Chromamuted (0.055)
Temperaturein between
Nearest nameAsh Gray (#BFC8AD)
Black text12.79:1
White text1.64:1

Values

HEX#BED0AA
RGBrgb(190, 208, 170)
HSLhsl(88, 29%, 74%)
OKLCHoklch(83.4% 0.055 128.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BED0AA 1.64:1 Fails Lc -32.1 Non-text elements, placeholder text
Black text on #BED0AA 12.79:1 AAA Lc 75.3 Fine for body text
#BED0AA text on white 1.64:1 Fails Lc 28.5 Dividers and decoration only
#BED0AA text on black 12.79:1 AAA Lc -74.4 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F4F6F1

    oklch(97% 0.007 124.4)

  2. Step 100

    100

    #E7ECE1

    oklch(93.6% 0.016 126.8)

  3. Step 200

    200

    #D3DDC8

    oklch(88.4% 0.03 127.9)

  4. Step 300

    300 (this color)

    #BED0AA

    oklch(83.4% 0.055 128.2)

  5. Step 400

    400

    #90AB6F

    oklch(70.6% 0.088 128.2)

  6. Step 500

    500

    #759648

    oklch(63% 0.112 128.2)

  7. Step 600

    600

    #5E8028

    oklch(55.5% 0.122 128.1)

  8. Step 700

    700

    #4D6C1A

    oklch(49% 0.114 128.3)

  9. Step 800

    800

    #3F5819

    oklch(42.6% 0.094 128.4)

  10. Step 900

    900

    #36491B

    oklch(37.8% 0.074 128.3)

  11. Step 950

    950

    #202B11

    oklch(27.1% 0.047 128.1)

Export this scale for Tailwind in the Tailwind colors tool

#BED0AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CBA80.031
Deuteranopia (no green cones)#D1CAAC0.030
Tritanopia (no blue cones)#C0CCC50.042
Achromatopsia (no color)#CACACA0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BED0AA

    #BED0AA

    oklch(83.4% 0.055 128.2)

  • #D3C0E5

    #D3C0E5

    oklch(83.5% 0.055 308.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BED0AA

    #BED0AA

    oklch(83.4% 0.055 128.2)

  • #D2CAA1

    #D2CAA1

    oklch(83.5% 0.055 98.2)

  • #ABD4BB

    #ABD4BB

    oklch(83.4% 0.055 158.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BED0AA

    #BED0AA

    oklch(83.4% 0.055 128.2)

  • #C0C6ED

    #C0C6ED

    oklch(83.5% 0.055 278.3)

  • #E1BBD5

    #E1BBD5

    oklch(83.3% 0.055 337.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BED0AA

    #BED0AA

    oklch(83.4% 0.055 128.2)

  • #ADCCEB

    #ADCCEB

    oklch(83.3% 0.055 248.5)

  • #EABAC1

    #EABAC1

    oklch(83.3% 0.056 8.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BED0AA

    #BED0AA

    oklch(83.4% 0.055 128.2)

  • #A1D2E1

    #A1D2E1

    oklch(83.4% 0.055 218.6)

  • #D3C0E5

    #D3C0E5

    oklch(83.5% 0.055 308.3)

  • #EABDAF

    #EABDAF

    oklch(83.4% 0.056 38)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BED0AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BED0AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.