#BED0A0

Closest named color: Ash Gray (#BFC8AD). oklch(83.2% 0.068 124.5), rgb(190, 208, 160).

Aa

Black text reads best on this color (12.71:1).

About this color

#BED0A0 is a light, muted yellow. In OKLCH its lightness is 83%, its chroma 0.068 and its hue 125°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.032 away. Black text reads best on it, at 12.71:1.

Hue familyYellows
Lightnesslight (83%)
Chromamuted (0.068)
Temperaturein between
Nearest nameAsh Gray (#BFC8AD)
Black text12.71:1
White text1.65:1

Values

HEX#BED0A0
RGBrgb(190, 208, 160)
HSLhsl(83, 34%, 72%)
OKLCHoklch(83.2% 0.068 124.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BED0A0 1.65:1 Fails Lc -32.5 Non-text elements, placeholder text
Black text on #BED0A0 12.71:1 AAA Lc 75.0 Fine for body text
#BED0A0 text on white 1.65:1 Fails Lc 28.8 Dividers and decoration only
#BED0A0 text on black 12.71:1 AAA Lc -74.1 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F4F7F0

    oklch(97.2% 0.01 125.7)

  2. Step 100

    100

    #E7ECDE

    oklch(93.5% 0.019 122.8)

  3. Step 200

    200

    #D3DEC3

    oklch(88.5% 0.038 125.3)

  4. Step 300

    300 (this color)

    #BED0A0

    oklch(83.2% 0.068 124.5)

  5. Step 400

    400

    #92AC5F

    oklch(70.7% 0.107 124.4)

  6. Step 500

    500

    #77972B

    oklch(63.1% 0.138 124.7)

  7. Step 600

    600

    #628000

    oklch(55.6% 0.139 124.4)

  8. Step 700

    700

    #526C00

    oklch(49.2% 0.123 124.5)

  9. Step 800

    800

    #425800

    oklch(42.6% 0.107 124.6)

  10. Step 900

    900

    #374906

    oklch(37.6% 0.09 124.6)

  11. Step 950

    950

    #202B08

    oklch(27% 0.057 125)

Export this scale for Tailwind in the Tailwind colors tool

#BED0A0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CA9D0.034
Deuteranopia (no green cones)#D3C9A20.034
Tritanopia (no blue cones)#C1CBC30.054
Achromatopsia (no color)#C9C9C90.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BED0A0

    #BED0A0

    oklch(83.2% 0.068 124.5)

  • #D2BDEC

    #D2BDEC

    oklch(83.1% 0.068 305.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BED0A0

    #BED0A0

    oklch(83.2% 0.068 124.5)

  • #D6C896

    #D6C896

    oklch(83.2% 0.068 94.3)

  • #A6D5B5

    #A6D5B5

    oklch(83.1% 0.066 155)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BED0A0

    #BED0A0

    oklch(83.2% 0.068 124.5)

  • #BAC5F5

    #BAC5F5

    oklch(83.1% 0.069 274.7)

  • #E4B8DA

    #E4B8DA

    oklch(83.2% 0.067 334.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BED0A0

    #BED0A0

    oklch(83.2% 0.068 124.5)

  • #A3CDF1

    #A3CDF1

    oklch(83.1% 0.067 244.6)

  • #EFB6C2

    #EFB6C2

    oklch(83.1% 0.068 4.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BED0A0

    #BED0A0

    oklch(83.2% 0.068 124.5)

  • #94D4E3

    #94D4E3

    oklch(83.2% 0.068 213.9)

  • #D2BDEC

    #D2BDEC

    oklch(83.1% 0.068 305.2)

  • #F0B9AB

    #F0B9AB

    oklch(83.2% 0.067 34.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BED0A0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BED0A0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.