#BECDF4

Closest named color: Light Periwinkle (#C1C6FC). oklch(85% 0.057 268.6), rgb(190, 205, 244).

Aa

Black text reads best on this color (13.22:1).

About this color

#BECDF4 is a light, muted blue. In OKLCH its lightness is 85%, its chroma 0.057 and its hue 269°. Its hue sits on the cool side of the wheel. The nearest named color is Light Periwinkle (#C1C6FC), ΔE 0.025 away. Black text reads best on it, at 13.22:1.

Hue familyBlues
Lightnesslight (85%)
Chromamuted (0.057)
Temperaturecool
Nearest nameLight Periwinkle (#C1C6FC)
Black text13.22:1
White text1.58:1

Values

HEX#BECDF4
RGBrgb(190, 205, 244)
HSLhsl(223, 71%, 85%)
OKLCHoklch(85% 0.057 268.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BECDF4 1.58:1 Fails Lc -30.1 Non-text elements, placeholder text
Black text on #BECDF4 13.22:1 AAA Lc 77.2 Fine for body text
#BECDF4 text on white 1.58:1 Fails Lc 26.6 Dividers and decoration only
#BECDF4 text on black 13.22:1 AAA Lc -76.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F5FC

    oklch(97.1% 0.01 273.4)

  2. Step 100

    100

    #E4EAF9

    oklch(93.7% 0.021 268.4)

  3. Step 200

    200 (this color)

    #BECDF4

    oklch(85% 0.057 268.6)

  4. Step 300

    300

    #ADBFF1

    oklch(80.8% 0.074 269.3)

  5. Step 400

    400

    #829DEA

    oklch(70.7% 0.117 268.6)

  6. Step 500

    500

    #6483E3

    oklch(63.2% 0.149 268.4)

  7. Step 600

    600

    #4C6AD1

    oklch(55.6% 0.162 268.5)

  8. Step 700

    700

    #3E58B5

    oklch(49.2% 0.15 268.6)

  9. Step 800

    800

    #334893

    oklch(42.7% 0.126 268.8)

  10. Step 900

    900

    #2C3D75

    oklch(37.7% 0.098 268.7)

  11. Step 950

    950

    #1A2444

    oklch(26.9% 0.061 268.9)

Export this scale for Tailwind in the Tailwind colors tool

#BECDF4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C1D0F60.009
Deuteranopia (no green cones)#BDCBF30.005
Tritanopia (no blue cones)#B1D4DA0.050
Achromatopsia (no color)#CDCDCD0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BECDF4

    #BECDF4

    oklch(85% 0.057 268.6)

  • #DDCCA4

    #DDCCA4

    oklch(84.9% 0.056 87.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BECDF4

    #BECDF4

    oklch(85% 0.057 268.6)

  • #ACD4EF

    #ACD4EF

    oklch(85% 0.057 237.9)

  • #D2C6EF

    #D2C6EF

    oklch(84.9% 0.058 298.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BECDF4

    #BECDF4

    oklch(85% 0.057 268.6)

  • #EBC5A9

    #EBC5A9

    oklch(84.9% 0.057 58.3)

  • #C9D3AA

    #C9D3AA

    oklch(84.9% 0.056 118.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BECDF4

    #BECDF4

    oklch(85% 0.057 268.6)

  • #F1C0B9

    #F1C0B9

    oklch(84.9% 0.057 27.7)

  • #B5D9BA

    #B5D9BA

    oklch(85.1% 0.057 149)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BECDF4

    #BECDF4

    oklch(85% 0.057 268.6)

  • #EEBFCD

    #EEBFCD

    oklch(85% 0.057 358.6)

  • #DDCCA4

    #DDCCA4

    oklch(84.9% 0.056 87.7)

  • #A6DACE

    #A6DACE

    oklch(84.9% 0.056 179.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BECDF4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BECDF4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.