#BECDA4

Closest named color: Ash Gray (#BFC8AD). oklch(82.6% 0.058 124), rgb(190, 205, 164).

Aa

Black text reads best on this color (12.45:1).

About this color

#BECDA4 is a light, muted yellow. In OKLCH its lightness is 83%, its chroma 0.058 and its hue 124°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.021 away. Black text reads best on it, at 12.45:1.

Hue familyYellows
Lightnesslight (83%)
Chromamuted (0.058)
Temperaturein between
Nearest nameAsh Gray (#BFC8AD)
Black text12.45:1
White text1.68:1

Values

HEX#BECDA4
RGBrgb(190, 205, 164)
HSLhsl(82, 29%, 72%)
OKLCHoklch(82.6% 0.058 124)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BECDA4 1.68:1 Fails Lc -33.7 Non-text elements, placeholder text
Black text on #BECDA4 12.45:1 AAA Lc 73.9 Content text, not long reading
#BECDA4 text on white 1.68:1 Fails Lc 29.9 Dividers and decoration only
#BECDA4 text on black 12.45:1 AAA Lc -72.9 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F4F6F1

    oklch(97% 0.007 124.4)

  2. Step 100

    100

    #E7ECE0

    oklch(93.6% 0.017 125.3)

  3. Step 200

    200

    #D4DDC6

    oklch(88.4% 0.032 124.5)

  4. Step 300

    300 (this color)

    #BECDA4

    oklch(82.6% 0.058 124)

  5. Step 400

    400

    #94AB69

    oklch(70.8% 0.094 124.4)

  6. Step 500

    500

    #7B953E

    oklch(63.1% 0.118 123.7)

  7. Step 600

    600

    #647F17

    oklch(55.6% 0.128 123.9)

  8. Step 700

    700

    #536B05

    oklch(49.1% 0.119 123.8)

  9. Step 800

    800

    #44570C

    oklch(42.6% 0.098 123.6)

  10. Step 900

    900

    #394815

    oklch(37.7% 0.076 124)

  11. Step 950

    950

    #212A0E

    oklch(26.9% 0.048 124.4)

Export this scale for Tailwind in the Tailwind colors tool

#BECDA4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2C8A20.029
Deuteranopia (no green cones)#D0C7A60.029
Tritanopia (no blue cones)#C1C9C20.046
Achromatopsia (no color)#C7C7C70.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BECDA4

    #BECDA4

    oklch(82.6% 0.058 124)

  • #CEBDE5

    #CEBDE5

    oklch(82.5% 0.058 304.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BECDA4

    #BECDA4

    oklch(82.6% 0.058 124)

  • #D2C69C

    #D2C69C

    oklch(82.6% 0.058 94)

  • #AAD2B5

    #AAD2B5

    oklch(82.7% 0.058 153.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BECDA4

    #BECDA4

    oklch(82.6% 0.058 124)

  • #BAC4EC

    #BAC4EC

    oklch(82.6% 0.057 274.1)

  • #DEB9D6

    #DEB9D6

    oklch(82.7% 0.057 333.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BECDA4

    #BECDA4

    oklch(82.6% 0.058 124)

  • #A7CBEA

    #A7CBEA

    oklch(82.6% 0.058 244.6)

  • #E8B7C2

    #E8B7C2

    oklch(82.6% 0.058 3.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BECDA4

    #BECDA4

    oklch(82.6% 0.058 124)

  • #9BD0DD

    #9BD0DD

    oklch(82.5% 0.058 214.5)

  • #CEBDE5

    #CEBDE5

    oklch(82.5% 0.058 304.4)

  • #E9B9AE

    #E9B9AE

    oklch(82.6% 0.058 33.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BECDA4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BECDA4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.