#BEBDEF

Closest named color: Light Periwinkle (#C1C6FC). oklch(81.6% 0.07 285.7), rgb(190, 189, 239).

Aa

Black text reads best on this color (11.71:1).

About this color

#BEBDEF is a light, muted purple. In OKLCH its lightness is 82%, its chroma 0.070 and its hue 286°. Its hue sits on the cool side of the wheel. The nearest named color is Light Periwinkle (#C1C6FC), ΔE 0.026 away. Black text reads best on it, at 11.71:1.

Hue familyPurples
Lightnesslight (82%)
Chromamuted (0.070)
Temperaturecool
Nearest nameLight Periwinkle (#C1C6FC)
Black text11.71:1
White text1.79:1

Values

HEX#BEBDEF
RGBrgb(190, 189, 239)
HSLhsl(241, 61%, 84%)
OKLCHoklch(81.6% 0.07 285.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEBDEF 1.79:1 Fails Lc -37.2 Non-text elements, placeholder text
Black text on #BEBDEF 11.71:1 AAA Lc 70.7 Content text, not long reading
#BEBDEF text on white 1.79:1 Fails Lc 33.2 Non-text elements, placeholder text
#BEBDEF text on black 11.71:1 AAA Lc -69.5 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F5F5FC

    oklch(97.2% 0.009 286.2)

  2. Step 100

    100

    #E8E8F7

    oklch(93.5% 0.02 286)

  3. Step 200

    200

    #D6D6F2

    oklch(88.5% 0.038 285.6)

  4. Step 300

    300 (this color)

    #BEBDEF

    oklch(81.6% 0.07 285.7)

  5. Step 400

    400

    #9A96E3

    oklch(70.7% 0.111 285.5)

  6. Step 500

    500

    #837ADB

    oklch(63.1% 0.143 285.8)

  7. Step 600

    600

    #6D61C9

    oklch(55.6% 0.156 285.4)

  8. Step 700

    700

    #5C50AE

    oklch(49.2% 0.145 285.6)

  9. Step 800

    800

    #4B428D

    oklch(42.8% 0.12 285.6)

  10. Step 900

    900

    #3E3870

    oklch(37.6% 0.093 285.9)

  11. Step 950

    950

    #242142

    oklch(26.9% 0.06 285.8)

Export this scale for Tailwind in the Tailwind colors tool

#BEBDEF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#B1C3F10.021
Deuteranopia (no green cones)#AFC0EE0.021
Tritanopia (no blue cones)#B3C5CE0.060
Achromatopsia (no color)#C1C1C10.070

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEBDEF

    #BEBDEF

    oklch(81.6% 0.07 285.7)

  • #C9C691

    #C9C691

    oklch(81.6% 0.07 105.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEBDEF

    #BEBDEF

    oklch(81.6% 0.07 285.7)

  • #A5C5F0

    #A5C5F0

    oklch(81.5% 0.07 255.9)

  • #D5B6E2

    #D5B6E2

    oklch(81.7% 0.069 315.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEBDEF

    #BEBDEF

    oklch(81.6% 0.07 285.7)

  • #DEBD90

    #DEBD90

    oklch(81.6% 0.07 75.1)

  • #AFCEA1

    #AFCEA1

    oklch(81.7% 0.07 136)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEBDEF

    #BEBDEF

    oklch(81.6% 0.07 285.7)

  • #EAB59D

    #EAB59D

    oklch(81.5% 0.07 45.5)

  • #98D2B8

    #98D2B8

    oklch(81.7% 0.07 165.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEBDEF

    #BEBDEF

    oklch(81.6% 0.07 285.7)

  • #EDB1B4

    #EDB1B4

    oklch(81.6% 0.07 15.4)

  • #C9C691

    #C9C691

    oklch(81.6% 0.07 105.1)

  • #8CD1D1

    #8CD1D1

    oklch(81.5% 0.069 195.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEBDEF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEBDEF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.