#BEAF02

Closest named color: Muddy Yellow (#BFAC05). oklch(74.3% 0.156 103.3), rgb(190, 175, 2).

Aa

Black text reads best on this color (9.32:1).

About this color

#BEAF02 is a medium-light, vivid yellow. In OKLCH its lightness is 74%, its chroma 0.156 and its hue 103°. Its hue sits on the warm side of the wheel. The nearest named color is Muddy Yellow (#BFAC05), ΔE 0.008 away. Black text reads best on it, at 9.32:1.

Hue familyYellows
Lightnessmedium-light (74%)
Chromavivid (0.156)
Temperaturewarm
Nearest nameMuddy Yellow (#BFAC05)
Black text9.32:1
White text2.25:1

Values

HEX#BEAF02
RGBrgb(190, 175, 2)
HSLhsl(55, 98%, 38%)
OKLCHoklch(74.3% 0.156 103.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEAF02 2.25:1 Fails Lc -49.0 Large or bold text, headings
Black text on #BEAF02 9.32:1 AAA Lc 59.8 Large or bold text, headings
#BEAF02 text on white 2.25:1 Fails Lc 44.2 Non-text elements, placeholder text
#BEAF02 text on black 9.32:1 AAA Lc -57.9 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F6EC

    oklch(97.1% 0.013 102)

  2. Step 100

    100

    #EDEBD6

    oklch(93.6% 0.028 102.5)

  3. Step 200

    200

    #DFDBB2

    oklch(88.4% 0.054 102.8)

  4. Step 300

    300

    #CBC478

    oklch(80.9% 0.098 103.8)

  5. Step 400

    400 (this color)

    #BEAF02

    oklch(74.3% 0.156 103.3)

  6. Step 500

    500

    #988C00

    oklch(63.1% 0.133 103.5)

  7. Step 600

    600

    #807500

    oklch(55.5% 0.117 103)

  8. Step 700

    700

    #6B6300

    oklch(49.2% 0.104 104)

  9. Step 800

    800

    #585100

    oklch(42.8% 0.09 103.8)

  10. Step 900

    900

    #494300

    oklch(37.7% 0.08 103.8)

  11. Step 950

    950

    #2C2700

    oklch(27% 0.057 102.1)

Export this scale for Tailwind in the Tailwind colors tool

#BEAF02 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C0A9000.016
Deuteranopia (no green cones)#C5B01E0.014
Tritanopia (no blue cones)#CDA1950.144
Achromatopsia (no color)#ADADAD0.156

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEAF02

    #BEAF02

    oklch(74.3% 0.156 103.3)

  • #A19FFF

    #A19FFF

    oklch(74.3% 0.137 283.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEAF02

    #BEAF02

    oklch(74.3% 0.156 103.3)

  • #E69A0B

    #E69A0B

    oklch(74.4% 0.156 73.5)

  • #83C052

    #83C052

    oklch(74.2% 0.156 133.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEAF02

    #BEAF02

    oklch(74.3% 0.156 103.3)

  • #6BAFFF

    #6BAFFF

    oklch(74.3% 0.136 253.5)

  • #CE8CF1

    #CE8CF1

    oklch(74.3% 0.156 313.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEAF02

    #BEAF02

    oklch(74.3% 0.156 103.3)

  • #00BEEC

    #00BEEC

    oklch(74.4% 0.139 223.4)

  • #EE80C5

    #EE80C5

    oklch(74.2% 0.157 343.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEAF02

    #BEAF02

    oklch(74.3% 0.156 103.3)

  • #00C4C2

    #00C4C2

    oklch(74.2% 0.127 193.5)

  • #A19FFF

    #A19FFF

    oklch(74.3% 0.137 283.5)

  • #FE7E8F

    #FE7E8F

    oklch(74.4% 0.156 13.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEAF02, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEAF02 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.