#BEA691

Closest named color: Mushroom (#BA9E88). oklch(74% 0.041 63.3), rgb(190, 166, 145).

Aa

Black text reads best on this color (9.05:1).

About this color

#BEA691 is a medium-light, muted orange. In OKLCH its lightness is 74%, its chroma 0.041 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.023 away. Black text reads best on it, at 9.05:1.

Hue familyOranges
Lightnessmedium-light (74%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text9.05:1
White text2.31:1

Values

HEX#BEA691
RGBrgb(190, 166, 145)
HSLhsl(28, 26%, 66%)
OKLCHoklch(74% 0.041 63.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEA691 2.31:1 Fails Lc -50.6 Large or bold text, headings
Black text on #BEA691 9.05:1 AAA Lc 58.2 Large or bold text, headings
#BEA691 text on white 2.31:1 Fails Lc 45.7 Large or bold text, headings
#BEA691 text on black 9.05:1 AAA Lc -56.3 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F5F3

    oklch(97.1% 0.003 67.8)

  2. Step 100

    100

    #EDE9E5

    oklch(93.6% 0.007 67.7)

  3. Step 200

    200

    #E0D7D0

    oklch(88.4% 0.014 60.5)

  4. Step 300

    300

    #CDBDB0

    oklch(80.8% 0.026 61.6)

  5. Step 400

    400 (this color)

    #BEA691

    oklch(74% 0.041 63.3)

  6. Step 500

    500

    #A08369

    oklch(63% 0.052 63.6)

  7. Step 600

    600

    #8B6C50

    oklch(55.5% 0.057 63.3)

  8. Step 700

    700

    #765A41

    oklch(49% 0.052 62.9)

  9. Step 800

    800

    #604A36

    oklch(42.7% 0.043 63.5)

  10. Step 900

    900

    #4F3E2F

    oklch(37.8% 0.034 62.9)

  11. Step 950

    950

    #2E241C

    oklch(26.9% 0.021 60.4)

Export this scale for Tailwind in the Tailwind colors tool

#BEA691 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#AEA7900.024
Deuteranopia (no green cones)#B3AC910.022
Tritanopia (no blue cones)#C6A1A00.031
Achromatopsia (no color)#AAAAAA0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEA691

    #BEA691

    oklch(74% 0.041 63.3)

  • #96AFC3

    #96AFC3

    oklch(74.2% 0.04 242.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEA691

    #BEA691

    oklch(74% 0.041 63.3)

  • #C3A29B

    #C3A29B

    oklch(74% 0.04 32)

  • #B3AB8E

    #B3AB8E

    oklch(74% 0.041 94.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEA691

    #BEA691

    oklch(74% 0.041 63.3)

  • #8EB2BA

    #8EB2BA

    oklch(74% 0.041 212.7)

  • #A2AAC5

    #A2AAC5

    oklch(74.1% 0.04 272.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEA691

    #BEA691

    oklch(74% 0.041 63.3)

  • #8FB4AD

    #8FB4AD

    oklch(74.1% 0.041 182.3)

  • #B0A5C1

    #B0A5C1

    oklch(74% 0.042 303.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEA691

    #BEA691

    oklch(74% 0.041 63.3)

  • #98B39F

    #98B39F

    oklch(74.1% 0.041 153.2)

  • #96AFC3

    #96AFC3

    oklch(74.2% 0.04 242.3)

  • #BBA2B6

    #BBA2B6

    oklch(74% 0.04 332.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEA691, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEA691 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.