#BEA599

Closest named color: Mushroom (#BA9E88). oklch(74% 0.034 47.2), rgb(190, 165, 153).

Aa

Black text reads best on this color (9.03:1).

About this color

#BEA599 is a medium-light, muted orange. In OKLCH its lightness is 74%, its chroma 0.034 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.026 away. Black text reads best on it, at 9.03:1.

Hue familyOranges
Lightnessmedium-light (74%)
Chromamuted (0.034)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text9.03:1
White text2.32:1

Values

HEX#BEA599
RGBrgb(190, 165, 153)
HSLhsl(19, 22%, 67%)
OKLCHoklch(74% 0.034 47.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEA599 2.32:1 Fails Lc -50.8 Large or bold text, headings
Black text on #BEA599 9.03:1 AAA Lc 58.1 Large or bold text, headings
#BEA599 text on white 2.32:1 Fails Lc 45.9 Large or bold text, headings
#BEA599 text on black 9.03:1 AAA Lc -56.2 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F5F4

    oklch(97.1% 0.003 48.7)

  2. Step 100

    100

    #EDE9E6

    oklch(93.6% 0.006 59.6)

  3. Step 200

    200

    #E0D7D3

    oklch(88.5% 0.011 45.7)

  4. Step 300

    300

    #CDBDB5

    oklch(80.9% 0.021 48.4)

  5. Step 400

    400 (this color)

    #BEA599

    oklch(74% 0.034 47.2)

  6. Step 500

    500

    #A08273

    oklch(63.1% 0.043 48)

  7. Step 600

    600

    #8B6B5C

    oklch(55.5% 0.047 46.3)

  8. Step 700

    700

    #76594B

    oklch(49% 0.044 47)

  9. Step 800

    800

    #60493E

    oklch(42.7% 0.036 46.8)

  10. Step 900

    900

    #4F3D35

    oklch(37.7% 0.029 45.2)

  11. Step 950

    950

    #2E241F

    oklch(27% 0.018 48)

Export this scale for Tailwind in the Tailwind colors tool

#BEA599 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ABA7980.028
Deuteranopia (no green cones)#B1AC990.026
Tritanopia (no blue cones)#C5A1A20.022
Achromatopsia (no color)#AAAAAA0.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEA599

    #BEA599

    oklch(74% 0.034 47.2)

  • #95B0BC

    #95B0BC

    oklch(74.1% 0.034 226.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEA599

    #BEA599

    oklch(74% 0.034 47.2)

  • #C0A3A3

    #C0A3A3

    oklch(74.1% 0.034 17.9)

  • #B7A994

    #B7A994

    oklch(74.1% 0.033 78.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEA599

    #BEA599

    oklch(74% 0.034 47.2)

  • #93B2B2

    #93B2B2

    oklch(74% 0.034 196.4)

  • #9EACC1

    #9EACC1

    oklch(74% 0.034 258.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEA599

    #BEA599

    oklch(74% 0.034 47.2)

  • #97B2A6

    #97B2A6

    oklch(74% 0.034 166.8)

  • #A9A8C0

    #A9A8C0

    oklch(74% 0.034 287.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEA599

    #BEA599

    oklch(74% 0.034 47.2)

  • #A1B09B

    #A1B09B

    oklch(74% 0.034 136.7)

  • #95B0BC

    #95B0BC

    oklch(74.1% 0.034 226.5)

  • #B4A5B9

    #B4A5B9

    oklch(74.1% 0.033 317.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEA599, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEA599 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.