#BE4A64

Closest named color: Deep Rose (#C74767). oklch(57.1% 0.15 9.5), rgb(190, 74, 100).

Aa

White text reads best on this color (4.82:1).

About this color

#BE4A64 is a medium-dark, vivid red. In OKLCH its lightness is 57%, its chroma 0.150 and its hue 9°. Its hue sits on the warm side of the wheel. The nearest named color is Deep Rose (#C74767), ΔE 0.018 away. White text reads best on it, at 4.82:1.

Hue familyReds
Lightnessmedium-dark (57%)
Chromavivid (0.150)
Temperaturewarm
Nearest nameDeep Rose (#C74767)
Black text4.35:1
White text4.82:1

Values

HEX#BE4A64
RGBrgb(190, 74, 100)
HSLhsl(347, 47%, 52%)
OKLCHoklch(57.1% 0.15 9.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BE4A64 4.82:1 AA Lc -78.2 Fine for body text
Black text on #BE4A64 4.35:1 AA large text Lc 31.3 Non-text elements, placeholder text
#BE4A64 text on white 4.82:1 AA Lc 72.7 Content text, not long reading
#BE4A64 text on black 4.35:1 AA large text Lc -28.9 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF3F4

    oklch(97.1% 0.009 8.5)

  2. Step 100

    100

    #F7E5E7

    oklch(93.7% 0.02 9.8)

  3. Step 200

    200

    #F1CFD4

    oklch(88.5% 0.039 7.9)

  4. Step 300

    300

    #E8AFB7

    oklch(80.9% 0.067 9.3)

  5. Step 400

    400

    #DA8392

    oklch(70.6% 0.108 9.1)

  6. Step 500

    500

    #CE6277

    oklch(63.2% 0.138 9.7)

  7. Step 600

    600 (this color)

    #BE4A64

    oklch(57.1% 0.15 9.5)

  8. Step 700

    700

    #9F364F

    oklch(49.1% 0.14 9.5)

  9. Step 800

    800

    #812E41

    oklch(42.7% 0.115 9.4)

  10. Step 900

    900

    #682A37

    oklch(37.7% 0.09 9.4)

  11. Step 950

    950

    #3D1920

    oklch(26.9% 0.057 9.5)

Export this scale for Tailwind in the Tailwind colors tool

#BE4A64 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6363640.166
Deuteranopia (no green cones)#817A610.152
Tritanopia (no blue cones)#CE3A540.038
Achromatopsia (no color)#7272720.151

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BE4A64

    #BE4A64

    oklch(57.1% 0.15 9.5)

  • #008A84

    #008A84

    oklch(57.1% 0.099 189.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BE4A64

    #BE4A64

    oklch(57.1% 0.15 9.5)

  • #AF4F94

    #AF4F94

    oklch(57.2% 0.15 339.5)

  • #BE512A

    #BE512A

    oklch(57% 0.15 39.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BE4A64

    #BE4A64

    oklch(57.1% 0.15 9.5)

  • #008E5B

    #008E5B

    oklch(57% 0.13 159.4)

  • #0085A1

    #0085A1

    oklch(57% 0.103 219.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BE4A64

    #BE4A64

    oklch(57.1% 0.15 9.5)

  • #5A8806

    #5A8806

    oklch(57.2% 0.151 129.6)

  • #177BCB

    #177BCB

    oklch(57.1% 0.15 249.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BE4A64

    #BE4A64

    oklch(57.1% 0.15 9.5)

  • #897800

    #897800

    oklch(57.1% 0.118 99.4)

  • #008A84

    #008A84

    oklch(57.1% 0.099 189.4)

  • #676ACD

    #676ACD

    oklch(57% 0.15 279.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BE4A64, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BE4A64 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.