#BE3C50

Closest named color: Dusty Red (#B9484E). oklch(54.9% 0.165 15.7), rgb(190, 60, 80).

Aa

White text reads best on this color (5.31:1).

About this color

#BE3C50 is a medium-dark, vivid red. In OKLCH its lightness is 55%, its chroma 0.165 and its hue 16°. Its hue sits on the warm side of the wheel. The nearest named color is Dusty Red (#B9484E), ΔE 0.023 away. White text reads best on it, at 5.31:1.

Hue familyReds
Lightnessmedium-dark (55%)
Chromavivid (0.165)
Temperaturewarm
Nearest nameDusty Red (#B9484E)
Black text3.95:1
White text5.31:1

Values

HEX#BE3C50
RGBrgb(190, 60, 80)
HSLhsl(351, 52%, 49%)
OKLCHoklch(54.9% 0.165 15.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BE3C50 5.31:1 AA Lc -80.8 Fine for body text
Black text on #BE3C50 3.95:1 AA large text Lc 28.7 Dividers and decoration only
#BE3C50 text on white 5.31:1 AA Lc 75.4 Fine for body text
#BE3C50 text on black 3.95:1 AA large text Lc -26.3 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FCF3F3

    oklch(97.1% 0.01 17.3)

  2. Step 100

    100

    #F8E4E5

    oklch(93.5% 0.022 14.1)

  3. Step 200

    200

    #F3CFD0

    oklch(88.5% 0.041 16)

  4. Step 300

    300

    #EDADB1

    oklch(80.8% 0.075 14.7)

  5. Step 400

    400

    #E18088

    oklch(70.7% 0.12 15.3)

  6. Step 500

    500

    #D55C6A

    oklch(63% 0.153 15.5)

  7. Step 600

    600 (this color)

    #BE3C50

    oklch(54.9% 0.165 15.7)

  8. Step 700

    700

    #A62F42

    oklch(49.2% 0.154 16)

  9. Step 800

    800

    #862937

    oklch(42.7% 0.126 15.6)

  10. Step 900

    900

    #6C272F

    oklch(37.7% 0.098 16.2)

  11. Step 950

    950

    #40181C

    oklch(27.1% 0.062 16.1)

Export this scale for Tailwind in the Tailwind colors tool

#BE3C50 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5D5A500.182
Deuteranopia (no green cones)#7E754D0.167
Tritanopia (no blue cones)#D01F440.042
Achromatopsia (no color)#6B6B6B0.167

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BE3C50

    #BE3C50

    oklch(54.9% 0.165 15.7)

  • #008283

    #008283

    oklch(55% 0.094 195.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BE3C50

    #BE3C50

    oklch(54.9% 0.165 15.7)

  • #B14086

    #B14086

    oklch(55% 0.165 345.7)

  • #B74C00

    #B74C00

    oklch(54.9% 0.155 45.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BE3C50

    #BE3C50

    oklch(54.9% 0.165 15.7)

  • #008661

    #008661

    oklch(55% 0.115 165.5)

  • #007D9F

    #007D9F

    oklch(54.9% 0.104 225.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BE3C50

    #BE3C50

    oklch(54.9% 0.165 15.7)

  • #418500

    #418500

    oklch(55% 0.162 135.6)

  • #1E70CF

    #1E70CF

    oklch(55% 0.165 255.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BE3C50

    #BE3C50

    oklch(54.9% 0.165 15.7)

  • #7B7500

    #7B7500

    oklch(55% 0.117 106.1)

  • #008283

    #008283

    oklch(55% 0.094 195.7)

  • #6C5DCC

    #6C5DCC

    oklch(55% 0.166 285.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BE3C50, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BE3C50 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.