#BE2D42

Closest named color: Dull Red (#BB3F3F). oklch(53.2% 0.18 18.3), rgb(190, 45, 66).

Aa

White text reads best on this color (5.76:1).

About this color

#BE2D42 is a medium-dark, vivid red. In OKLCH its lightness is 53%, its chroma 0.180 and its hue 18°. Its hue sits on the warm side of the wheel. The nearest named color is Dull Red (#BB3F3F), ΔE 0.029 away. White text reads best on it, at 5.76:1.

Hue familyReds
Lightnessmedium-dark (53%)
Chromavivid (0.180)
Temperaturewarm
Nearest nameDull Red (#BB3F3F)
Black text3.64:1
White text5.76:1

Values

HEX#BE2D42
RGBrgb(190, 45, 66)
HSLhsl(351, 62%, 46%)
OKLCHoklch(53.2% 0.18 18.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BE2D42 5.76:1 AA Lc -82.7 Fine for body text
Black text on #BE2D42 3.64:1 AA large text Lc 26.6 Dividers and decoration only
#BE2D42 text on white 5.76:1 AA Lc 77.4 Fine for body text
#BE2D42 text on black 3.64:1 AA large text Lc -24.3 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FDF3F3

    oklch(97.2% 0.011 17.3)

  2. Step 100

    100

    #F9E4E4

    oklch(93.6% 0.023 17.6)

  3. Step 200

    200

    #F6CECE

    oklch(88.6% 0.045 18)

  4. Step 300

    300

    #F1ACAD

    oklch(81% 0.081 18)

  5. Step 400

    400

    #E67D81

    oklch(70.7% 0.13 18.5)

  6. Step 500

    500

    #DB5762

    oklch(63.1% 0.165 18.2)

  7. Step 600

    600 (this color)

    #BE2D42

    oklch(53.2% 0.18 18.3)

  8. Step 700

    700

    #AB263A

    oklch(49.1% 0.168 18.2)

  9. Step 800

    800

    #8B2330

    oklch(42.7% 0.139 18.6)

  10. Step 900

    900

    #70232B

    oklch(37.7% 0.108 18)

  11. Step 950

    950

    #421619

    oklch(27.1% 0.068 18.8)

Export this scale for Tailwind in the Tailwind colors tool

#BE2D42 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5752420.198
Deuteranopia (no green cones)#7B713E0.183
Tritanopia (no blue cones)#D100360.041
Achromatopsia (no color)#6666660.181

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BE2D42

    #BE2D42

    oklch(53.2% 0.18 18.3)

  • #007C7F

    #007C7F

    oklch(53.2% 0.091 197.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BE2D42

    #BE2D42

    oklch(53.2% 0.18 18.3)

  • #B1317E

    #B1317E

    oklch(53.1% 0.18 348.1)

  • #AC4C00

    #AC4C00

    oklch(53.2% 0.144 48.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BE2D42

    #BE2D42

    oklch(53.2% 0.18 18.3)

  • #008061

    #008061

    oklch(53.3% 0.107 168.4)

  • #00779C

    #00779C

    oklch(53.2% 0.104 228.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BE2D42

    #BE2D42

    oklch(53.2% 0.18 18.3)

  • #318100

    #318100

    oklch(53.2% 0.165 138.3)

  • #1A67D2

    #1A67D2

    oklch(53.2% 0.181 258.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BE2D42

    #BE2D42

    oklch(53.2% 0.18 18.3)

  • #737100

    #737100

    oklch(53.3% 0.115 108.5)

  • #007C7F

    #007C7F

    oklch(53.2% 0.091 197.8)

  • #6C52CC

    #6C52CC

    oklch(53.1% 0.181 288.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BE2D42, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BE2D42 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.