#BE2A11

Closest named color: Rusty Red (#AF2F0D). oklch(52.4% 0.187 31.9), rgb(190, 42, 17).

Aa

White text reads best on this color (5.95:1).

About this color

#BE2A11 is a medium-dark, vivid red. In OKLCH its lightness is 52%, its chroma 0.187 and its hue 32°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.030 away. White text reads best on it, at 5.95:1.

Hue familyReds
Lightnessmedium-dark (52%)
Chromavivid (0.187)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.52:1
White text5.95:1

Values

HEX#BE2A11
RGBrgb(190, 42, 17)
HSLhsl(9, 84%, 41%)
OKLCHoklch(52.4% 0.187 31.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BE2A11 5.95:1 AA Lc -83.4 Fine for body text
Black text on #BE2A11 3.52:1 AA large text Lc 25.9 Dividers and decoration only
#BE2A11 text on white 5.95:1 AA Lc 78.2 Fine for body text
#BE2A11 text on black 3.52:1 AA large text Lc -23.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #FAE4E0

    oklch(93.6% 0.025 29.9)

  3. Step 200

    200

    #F7CFC6

    oklch(88.6% 0.047 32.8)

  4. Step 300

    300

    #F2AD9F

    oklch(80.9% 0.084 31.8)

  5. Step 400

    400

    #E87E6A

    oklch(70.7% 0.135 31.8)

  6. Step 500

    500

    #DE5841

    oklch(63.1% 0.172 31.9)

  7. Step 600

    600 (this color)

    #BE2A11

    oklch(52.4% 0.187 31.9)

  8. Step 700

    700

    #AE2710

    oklch(49.2% 0.174 32)

  9. Step 800

    800

    #8D2312

    oklch(42.7% 0.144 31.9)

  10. Step 900

    900

    #712417

    oklch(37.7% 0.112 32)

  11. Step 950

    950

    #43160E

    oklch(27% 0.072 32.1)

Export this scale for Tailwind in the Tailwind colors tool

#BE2A11 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5A4F090.199
Deuteranopia (no green cones)#7E6F010.179
Tritanopia (no blue cones)#D200270.048
Achromatopsia (no color)#6464640.189

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BE2A11

    #BE2A11

    oklch(52.4% 0.187 31.9)

  • #007788

    #007788

    oklch(52.2% 0.091 212)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BE2A11

    #BE2A11

    oklch(52.4% 0.187 31.9)

  • #B92462

    #B92462

    oklch(52.4% 0.188 1.8)

  • #9A5700

    #9A5700

    oklch(52.4% 0.121 62)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BE2A11

    #BE2A11

    oklch(52.4% 0.187 31.9)

  • #007B6E

    #007B6E

    oklch(52.3% 0.094 182.2)

  • #0070AB

    #0070AB

    oklch(52.3% 0.125 242.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BE2A11

    #BE2A11

    oklch(52.4% 0.187 31.9)

  • #007F3F

    #007F3F

    oklch(52.2% 0.137 152)

  • #485AD4

    #485AD4

    oklch(52.5% 0.187 271.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BE2A11

    #BE2A11

    oklch(52.4% 0.187 31.9)

  • #5E7500

    #5E7500

    oklch(52.5% 0.128 122.2)

  • #007788

    #007788

    oklch(52.2% 0.091 212)

  • #8045C2

    #8045C2

    oklch(52.5% 0.188 302)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BE2A11, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BE2A11 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.