#BDFFDC

Closest named color: Pale Aqua (#B8FFEB). oklch(94.7% 0.081 161.2), rgb(189, 255, 220).

Aa

Black text reads best on this color (18.50:1).

About this color

#BDFFDC is a very light, moderately saturated green. In OKLCH its lightness is 95%, its chroma 0.081 and its hue 161°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.020 away. Black text reads best on it, at 18.50:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamoderately saturated (0.081)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text18.50:1
White text1.13:1

Values

HEX#BDFFDC
RGBrgb(189, 255, 220)
HSLhsl(148, 100%, 87%)
OKLCHoklch(94.7% 0.081 161.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDFFDC 1.13:1 Fails Lc 0.0 Not readable
Black text on #BDFFDC 18.50:1 AAA Lc 97.4 Preferred for body text
#BDFFDC text on white 1.13:1 Fails Lc 0.0 Not readable
#BDFFDC text on black 18.50:1 AAA Lc -98.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #EEF9F2

    oklch(97.2% 0.015 158.3)

  2. Step 100

    100 (this color)

    #BDFFDC

    oklch(94.7% 0.081 161.2)

  3. Step 200

    200

    #B8E6CD

    oklch(88.6% 0.059 161.2)

  4. Step 300

    300

    #80D6AB

    oklch(81% 0.104 161.1)

  5. Step 400

    400

    #00BE80

    oklch(70.8% 0.158 161)

  6. Step 500

    500

    #00A36D

    oklch(63.2% 0.141 160.9)

  7. Step 600

    600

    #00895B

    oklch(55.6% 0.124 161)

  8. Step 700

    700

    #00734C

    oklch(49.1% 0.109 161.2)

  9. Step 800

    800

    #005E3E

    oklch(42.6% 0.094 161.6)

  10. Step 900

    900

    #004F33

    oklch(37.8% 0.084 161.3)

  11. Step 950

    950

    #002F1D

    oklch(27% 0.059 161.7)

Export this scale for Tailwind in the Tailwind colors tool

#BDFFDC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDF5DA0.079
Deuteranopia (no green cones)#F2EDDE0.077
Tritanopia (no blue cones)#B0FFF50.034
Achromatopsia (no color)#F0F0F00.082

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDFFDC

    #BDFFDC

    oklch(94.7% 0.081 161.2)

  • #FFE5F4

    #FFE5F4

    oklch(94.7% 0.034 342.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDFFDC

    #BDFFDC

    oklch(94.7% 0.081 161.2)

  • #DAF9C0

    #DAF9C0

    oklch(94.6% 0.081 131.1)

  • #AEFFFA

    #AEFFFA

    oklch(94.7% 0.079 191)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDFFDC

    #BDFFDC

    oklch(94.7% 0.081 161.2)

  • #F5E7FF

    #F5E7FF

    oklch(94.6% 0.035 311.4)

  • #FFE6E9

    #FFE6E9

    oklch(94.6% 0.028 9.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDFFDC

    #BDFFDC

    oklch(94.7% 0.081 161.2)

  • #EAECFF

    #EAECFF

    oklch(94.7% 0.026 281.1)

  • #FFE8DF

    #FFE8DF

    oklch(94.7% 0.028 42.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDFFDC

    #BDFFDC

    oklch(94.7% 0.081 161.2)

  • #E1EFFF

    #E1EFFF

    oklch(94.6% 0.026 251.7)

  • #FFE5F4

    #FFE5F4

    oklch(94.7% 0.034 342.2)

  • #FFEAD1

    #FFEAD1

    oklch(94.7% 0.04 72.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDFFDC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDFFDC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.