#BDF3DB

Closest named color: Pale Aqua (#B8FFEB). oklch(92% 0.064 166), rgb(189, 243, 219).

Aa

Black text reads best on this color (17.00:1).

About this color

#BDF3DB is a very light, muted green. In OKLCH its lightness is 92%, its chroma 0.064 and its hue 166°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.032 away. Black text reads best on it, at 17.00:1.

Hue familyGreens
Lightnessvery light (92%)
Chromamuted (0.064)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text17.00:1
White text1.23:1

Values

HEX#BDF3DB
RGBrgb(189, 243, 219)
HSLhsl(153, 69%, 85%)
OKLCHoklch(92% 0.064 166)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDF3DB 1.23:1 Fails Lc -13.4 Not readable
Black text on #BDF3DB 17.00:1 AAA Lc 92.0 Preferred for body text
#BDF3DB text on white 1.23:1 Fails Lc 11.6 Not readable
#BDF3DB text on black 17.00:1 AAA Lc -92.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #EFF8F4

    oklch(97.1% 0.011 167.8)

  2. Step 100

    100 (this color)

    #BDF3DB

    oklch(92% 0.064 166)

  3. Step 200

    200

    #BEE3D2

    oklch(88.4% 0.045 165.8)

  4. Step 300

    300

    #8CD2B4

    oklch(80.9% 0.083 165.7)

  5. Step 400

    400

    #34BA8E

    oklch(70.7% 0.131 166.3)

  6. Step 500

    500

    #00A277

    oklch(63.2% 0.131 166)

  7. Step 600

    600

    #008864

    oklch(55.6% 0.115 166.4)

  8. Step 700

    700

    #007253

    oklch(49% 0.101 166.2)

  9. Step 800

    800

    #005E44

    oklch(42.7% 0.088 166.3)

  10. Step 900

    900

    #004E38

    oklch(37.6% 0.078 166.4)

  11. Step 950

    950

    #002F20

    oklch(27.1% 0.056 165.8)

Export this scale for Tailwind in the Tailwind colors tool

#BDF3DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1EBDA0.065
Deuteranopia (no green cones)#E7E4DC0.062
Tritanopia (no blue cones)#B2F3EC0.025
Achromatopsia (no color)#E7E7E70.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDF3DB

    #BDF3DB

    oklch(92% 0.064 166)

  • #FFD8EC

    #FFD8EC

    oklch(92.1% 0.05 345.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDF3DB

    #BDF3DB

    oklch(92% 0.064 166)

  • #D2EFC5

    #D2EFC5

    oklch(92% 0.064 136)

  • #B3F3F3

    #B3F3F3

    oklch(92.1% 0.064 196.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDF3DB

    #BDF3DB

    oklch(92% 0.064 166)

  • #F4DAFF

    #F4DAFF

    oklch(92.1% 0.057 315.9)

  • #FFDADB

    #FFDADB

    oklch(92% 0.041 16.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDF3DB

    #BDF3DB

    oklch(92% 0.064 166)

  • #E2E1FF

    #E2E1FF

    oklch(92% 0.041 287.1)

  • #FFDCCD

    #FFDCCD

    oklch(92% 0.044 44.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDF3DB

    #BDF3DB

    oklch(92% 0.064 166)

  • #D4E6FF

    #D4E6FF

    oklch(91.9% 0.039 256.6)

  • #FFD8EC

    #FFD8EC

    oklch(92.1% 0.05 345.8)

  • #FEE0B6

    #FEE0B6

    oklch(92.1% 0.064 76.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDF3DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDF3DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.