#BDF2FB

Closest named color: Diamond (#B9F2FF). oklch(92.8% 0.055 209), rgb(189, 242, 251).

Aa

Black text reads best on this color (17.25:1).

About this color

#BDF2FB is a very light, muted teal or cyan. In OKLCH its lightness is 93%, its chroma 0.055 and its hue 209°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.007 away. Black text reads best on it, at 17.25:1.

Hue familyTeals and cyans
Lightnessvery light (93%)
Chromamuted (0.055)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text17.25:1
White text1.21:1

Values

HEX#BDF2FB
RGBrgb(189, 242, 251)
HSLhsl(189, 89%, 86%)
OKLCHoklch(92.8% 0.055 209)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDF2FB 1.21:1 Fails Lc -12.4 Not readable
Black text on #BDF2FB 17.25:1 AAA Lc 92.9 Preferred for body text
#BDF2FB text on white 1.21:1 Fails Lc 10.6 Not readable
#BDF2FB text on black 17.25:1 AAA Lc -93.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #EFF7F9

    oklch(97.1% 0.009 214.3)

  2. Step 100

    100 (this color)

    #BDF2FB

    oklch(92.8% 0.055 209)

  3. Step 200

    200

    #BCE1E7

    oklch(88.5% 0.04 208.4)

  4. Step 300

    300

    #89CED9

    oklch(80.9% 0.071 208.5)

  5. Step 400

    400

    #2AB4C6

    oklch(70.8% 0.113 208.4)

  6. Step 500

    500

    #009BAD

    oklch(63.1% 0.109 209.2)

  7. Step 600

    600

    #008291

    oklch(55.5% 0.096 208.9)

  8. Step 700

    700

    #006D7A

    oklch(49% 0.084 209.1)

  9. Step 800

    800

    #005A65

    oklch(42.8% 0.074 209.1)

  10. Step 900

    900

    #004B54

    oklch(37.8% 0.065 208.5)

  11. Step 950

    950

    #002C33

    oklch(26.9% 0.047 211.1)

Export this scale for Tailwind in the Tailwind colors tool

#BDF2FB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9EEFC0.053
Deuteranopia (no green cones)#DEE5FB0.050
Tritanopia (no blue cones)#A9F7F50.027
Achromatopsia (no color)#E9E9E90.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDF2FB

    #BDF2FB

    oklch(92.8% 0.055 209)

  • #FFDFD9

    #FFDFD9

    oklch(92.8% 0.037 30.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDF2FB

    #BDF2FB

    oklch(92.8% 0.055 209)

  • #C0F4E8

    #C0F4E8

    oklch(92.8% 0.055 179.3)

  • #D0EBFF

    #D0EBFF

    oklch(92.7% 0.039 240)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDF2FB

    #BDF2FB

    oklch(92.8% 0.055 209)

  • #FFDDE6

    #FFDDE6

    oklch(92.8% 0.039 0.1)

  • #FFE1CA

    #FFE1CA

    oklch(92.8% 0.045 59.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDF2FB

    #BDF2FB

    oklch(92.8% 0.055 209)

  • #FDDBFA

    #FDDBFA

    oklch(92.9% 0.055 328.8)

  • #F6E6BE

    #F6E6BE

    oklch(92.8% 0.055 88.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDF2FB

    #BDF2FB

    oklch(92.8% 0.055 209)

  • #EAE2FF

    #EAE2FF

    oklch(92.8% 0.04 298.2)

  • #FFDFD9

    #FFDFD9

    oklch(92.8% 0.037 30.4)

  • #E3EDC4

    #E3EDC4

    oklch(92.8% 0.055 118.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDF2FB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDF2FB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.