#BDE4FD

Closest named color: Diamond (#B9F2FF). oklch(89.9% 0.053 236.3), rgb(189, 228, 253).

Aa

Black text reads best on this color (15.67:1).

About this color

#BDE4FD is a light, muted blue. In OKLCH its lightness is 90%, its chroma 0.053 and its hue 236°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.036 away. Black text reads best on it, at 15.67:1.

Hue familyBlues
Lightnesslight (90%)
Chromamuted (0.053)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text15.67:1
White text1.33:1

Values

HEX#BDE4FD
RGBrgb(189, 228, 253)
HSLhsl(203, 94%, 87%)
OKLCHoklch(89.9% 0.053 236.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDE4FD 1.33:1 Fails Lc -19.1 Dividers and decoration only
Black text on #BDE4FD 15.67:1 AAA Lc 87.0 Fine for body text
#BDE4FD text on white 1.33:1 Fails Lc 16.7 Dividers and decoration only
#BDE4FD text on black 15.67:1 AAA Lc -87.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F7FB

    oklch(97.2% 0.009 232.4)

  2. Step 100

    100

    #DEECF6

    oklch(93.6% 0.02 238.7)

  3. Step 200

    200 (this color)

    #BDE4FD

    oklch(89.9% 0.053 236.3)

  4. Step 300

    300

    #96C8E8

    oklch(80.9% 0.069 236.8)

  5. Step 400

    400

    #55ABDC

    oklch(70.8% 0.11 236.2)

  6. Step 500

    500

    #0094D0

    oklch(63.1% 0.136 236.2)

  7. Step 600

    600

    #007CB0

    oklch(55.5% 0.121 236.7)

  8. Step 700

    700

    #006895

    oklch(49% 0.107 237)

  9. Step 800

    800

    #00557A

    oklch(42.5% 0.092 236.4)

  10. Step 900

    900

    #004767

    oklch(37.7% 0.082 236.6)

  11. Step 950

    950

    #002A3F

    oklch(27% 0.059 236.5)

Export this scale for Tailwind in the Tailwind colors tool

#BDE4FD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9E3FE0.035
Deuteranopia (no green cones)#D0DBFD0.031
Tritanopia (no blue cones)#AAEBEC0.041
Achromatopsia (no color)#DEDEDE0.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDE4FD

    #BDE4FD

    oklch(89.9% 0.053 236.3)

  • #FAD5BC

    #FAD5BC

    oklch(89.8% 0.053 56)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDE4FD

    #BDE4FD

    oklch(89.9% 0.053 236.3)

  • #B5E8EF

    #B5E8EF

    oklch(89.8% 0.053 206.6)

  • #CFDEFF

    #CFDEFF

    oklch(90% 0.048 266)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDE4FD

    #BDE4FD

    oklch(89.9% 0.053 236.3)

  • #FFD1CC

    #FFD1CC

    oklch(89.9% 0.053 25.4)

  • #EDDCB6

    #EDDCB6

    oklch(89.9% 0.053 86.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDE4FD

    #BDE4FD

    oklch(89.9% 0.053 236.3)

  • #FCD0DF

    #FCD0DF

    oklch(89.9% 0.053 355.8)

  • #DBE3BB

    #DBE3BB

    oklch(89.9% 0.054 116.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDE4FD

    #BDE4FD

    oklch(89.9% 0.053 236.3)

  • #F1D2F1

    #F1D2F1

    oklch(89.9% 0.053 326)

  • #FAD5BC

    #FAD5BC

    oklch(89.8% 0.053 56)

  • #C8E8C9

    #C8E8C9

    oklch(89.9% 0.054 145.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDE4FD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDE4FD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.