#BDCFA1

Closest named color: Ash Gray (#BFC8AD). oklch(82.9% 0.065 125.2), rgb(189, 207, 161).

Aa

Black text reads best on this color (12.60:1).

About this color

#BDCFA1 is a light, muted green. In OKLCH its lightness is 83%, its chroma 0.065 and its hue 125°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.029 away. Black text reads best on it, at 12.60:1.

Hue familyGreens
Lightnesslight (83%)
Chromamuted (0.065)
Temperaturein between
Nearest nameAsh Gray (#BFC8AD)
Black text12.60:1
White text1.66:1

Values

HEX#BDCFA1
RGBrgb(189, 207, 161)
HSLhsl(83, 32%, 72%)
OKLCHoklch(82.9% 0.065 125.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDCFA1 1.66:1 Fails Lc -33.0 Non-text elements, placeholder text
Black text on #BDCFA1 12.60:1 AAA Lc 74.5 Content text, not long reading
#BDCFA1 text on white 1.66:1 Fails Lc 29.3 Dividers and decoration only
#BDCFA1 text on black 12.60:1 AAA Lc -73.6 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F4F7F0

    oklch(97.2% 0.01 125.7)

  2. Step 100

    100

    #E7ECDF

    oklch(93.6% 0.018 124)

  3. Step 200

    200

    #D3DEC4

    oklch(88.5% 0.037 125.9)

  4. Step 300

    300 (this color)

    #BDCFA1

    oklch(82.9% 0.065 125.2)

  5. Step 400

    400

    #91AC62

    oklch(70.6% 0.104 125.4)

  6. Step 500

    500

    #779732

    oklch(63.1% 0.133 125.2)

  7. Step 600

    600

    #608000

    oklch(55.5% 0.14 125.2)

  8. Step 700

    700

    #506C00

    oklch(49.1% 0.124 125.4)

  9. Step 800

    800

    #415800

    oklch(42.6% 0.107 125.2)

  10. Step 900

    900

    #37490B

    oklch(37.7% 0.087 125)

  11. Step 950

    950

    #202B0A

    oklch(27% 0.055 125.5)

Export this scale for Tailwind in the Tailwind colors tool

#BDCFA1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4C99E0.033
Deuteranopia (no green cones)#D2C8A30.034
Tritanopia (no blue cones)#C0CAC20.052
Achromatopsia (no color)#C8C8C80.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDCFA1

    #BDCFA1

    oklch(82.9% 0.065 125.2)

  • #D1BDEA

    #D1BDEA

    oklch(83% 0.066 305.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDCFA1

    #BDCFA1

    oklch(82.9% 0.065 125.2)

  • #D4C797

    #D4C797

    oklch(82.9% 0.065 94.7)

  • #A6D4B5

    #A6D4B5

    oklch(82.9% 0.065 155.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDCFA1

    #BDCFA1

    oklch(82.9% 0.065 125.2)

  • #BAC4F2

    #BAC4F2

    oklch(82.8% 0.066 275.3)

  • #E3B8D8

    #E3B8D8

    oklch(83% 0.065 335.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDCFA1

    #BDCFA1

    oklch(82.9% 0.065 125.2)

  • #A4CCEF

    #A4CCEF

    oklch(82.8% 0.065 245.1)

  • #EDB6C1

    #EDB6C1

    oklch(82.9% 0.065 5.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDCFA1

    #BDCFA1

    oklch(82.9% 0.065 125.2)

  • #96D2E2

    #96D2E2

    oklch(82.8% 0.065 216.1)

  • #D1BDEA

    #D1BDEA

    oklch(83% 0.066 305.2)

  • #EEB9AB

    #EEB9AB

    oklch(83% 0.065 35.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDCFA1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDCFA1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.