#BDBEAF

Closest named color: Silver (#C0C0C0). oklch(79.7% 0.021 110), rgb(189, 190, 175).

Aa

Black text reads best on this color (11.14:1).

About this color

#BDBEAF is a light close to neutral grey. In OKLCH its lightness is 80%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Silver (#C0C0C0), ΔE 0.024 away. Black text reads best on it, at 11.14:1.

Hue familyNeutrals
Lightnesslight (80%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameSilver (#C0C0C0)
Black text11.14:1
White text1.88:1

Values

HEX#BDBEAF
RGBrgb(189, 190, 175)
HSLhsl(64, 10%, 72%)
OKLCHoklch(79.7% 0.021 110)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDBEAF 1.88:1 Fails Lc -40.0 Non-text elements, placeholder text
Black text on #BDBEAF 11.14:1 AAA Lc 68.1 Content text, not long reading
#BDBEAF text on white 1.88:1 Fails Lc 35.8 Non-text elements, placeholder text
#BDBEAF text on black 11.14:1 AAA Lc -66.8 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F5F6F3

    oklch(97.2% 0.004 121.6)

  2. Step 100

    100

    #EAEAE6

    oklch(93.6% 0.005 106.5)

  3. Step 200

    200

    #D9DAD1

    oklch(88.5% 0.012 111.8)

  4. Step 300

    300 (this color)

    #BDBEAF

    oklch(79.7% 0.021 110)

  5. Step 400

    400

    #A1A38B

    oklch(70.7% 0.034 111.1)

  6. Step 500

    500

    #8B8C6F

    oklch(63.1% 0.042 109.2)

  7. Step 600

    600

    #757657

    oklch(55.6% 0.045 109.3)

  8. Step 700

    700

    #626347

    oklch(49.1% 0.042 109.6)

  9. Step 800

    800

    #50513A

    oklch(42.7% 0.036 109.9)

  10. Step 900

    900

    #424332

    oklch(37.7% 0.028 110.4)

  11. Step 950

    950

    #27271D

    oklch(26.9% 0.018 107.5)

Export this scale for Tailwind in the Tailwind colors tool

#BDBEAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C1BCAE0.007
Deuteranopia (no green cones)#C1BDB00.006
Tritanopia (no blue cones)#BFBCBA0.018
Achromatopsia (no color)#BDBDBD0.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDBEAF

    #BDBEAF

    oklch(79.7% 0.021 110)

  • #BCBBC9

    #BCBBC9

    oklch(79.7% 0.02 289.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDBEAF

    #BDBEAF

    oklch(79.7% 0.021 110)

  • #C4BBAE

    #C4BBAE

    oklch(79.6% 0.021 77.3)

  • #B6C0B4

    #B6C0B4

    oklch(79.7% 0.02 140.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDBEAF

    #BDBEAF

    oklch(79.7% 0.021 110)

  • #B5BDCA

    #B5BDCA

    oklch(79.6% 0.02 260.2)

  • #C3B9C5

    #C3B9C5

    oklch(79.8% 0.02 320.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDBEAF

    #BDBEAF

    oklch(79.7% 0.021 110)

  • #B0BFC8

    #B0BFC8

    oklch(79.6% 0.021 233.9)

  • #C8B7BE

    #C8B7BE

    oklch(79.6% 0.022 350.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDBEAF

    #BDBEAF

    oklch(79.7% 0.021 110)

  • #AEC1C2

    #AEC1C2

    oklch(79.7% 0.021 200.6)

  • #BCBBC9

    #BCBBC9

    oklch(79.7% 0.02 289.2)

  • #CAB8B7

    #CAB8B7

    oklch(79.7% 0.021 21.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDBEAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDBEAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.