#BDA192

Closest named color: Mushroom (#BA9E88). oklch(73% 0.039 49.9), rgb(189, 161, 146).

Aa

Black text reads best on this color (8.67:1).

About this color

#BDA192 is a medium-light, muted orange. In OKLCH its lightness is 73%, its chroma 0.039 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.015 away. Black text reads best on it, at 8.67:1.

Hue familyOranges
Lightnessmedium-light (73%)
Chromamuted (0.039)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text8.67:1
White text2.42:1

Values

HEX#BDA192
RGBrgb(189, 161, 146)
HSLhsl(21, 25%, 66%)
OKLCHoklch(73% 0.039 49.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDA192 2.42:1 Fails Lc -52.6 Large or bold text, headings
Black text on #BDA192 8.67:1 AAA Lc 56.3 Large or bold text, headings
#BDA192 text on white 2.42:1 Fails Lc 47.6 Large or bold text, headings
#BDA192 text on black 8.67:1 AAA Lc -54.4 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F5F3

    oklch(97.1% 0.003 67.8)

  2. Step 100

    100

    #EEE9E6

    oklch(93.7% 0.007 53.4)

  3. Step 200

    200

    #E1D7D1

    oklch(88.5% 0.014 53.3)

  4. Step 300

    300

    #CFBCB3

    oklch(80.9% 0.025 47.1)

  5. Step 400

    400 (this color)

    #BDA192

    oklch(73% 0.039 49.9)

  6. Step 500

    500

    #A3816E

    oklch(63.1% 0.05 50.7)

  7. Step 600

    600

    #8E6A57

    oklch(55.6% 0.054 49)

  8. Step 700

    700

    #795847

    oklch(49.1% 0.051 48.4)

  9. Step 800

    800

    #62483A

    oklch(42.6% 0.042 49.5)

  10. Step 900

    900

    #503D32

    oklch(37.7% 0.032 51.5)

  11. Step 950

    950

    #2F241D

    oklch(27.1% 0.021 54.1)

Export this scale for Tailwind in the Tailwind colors tool

#BDA192 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#A8A3910.031
Deuteranopia (no green cones)#AFA9920.029
Tritanopia (no blue cones)#C59C9D0.027
Achromatopsia (no color)#A6A6A60.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDA192

    #BDA192

    oklch(73% 0.039 49.9)

  • #8FADBC

    #8FADBC

    oklch(73% 0.039 229.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDA192

    #BDA192

    oklch(73% 0.039 49.9)

  • #BF9E9D

    #BF9E9D

    oklch(72.9% 0.039 20.1)

  • #B5A58C

    #B5A58C

    oklch(72.9% 0.039 79)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDA192

    #BDA192

    oklch(73% 0.039 49.9)

  • #8BB0B1

    #8BB0B1

    oklch(73% 0.04 198.4)

  • #99A9C1

    #99A9C1

    oklch(73% 0.039 258.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDA192

    #BDA192

    oklch(73% 0.039 49.9)

  • #90B0A4

    #90B0A4

    oklch(73% 0.039 170.4)

  • #A7A4BF

    #A7A4BF

    oklch(73% 0.039 290.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDA192

    #BDA192

    oklch(73% 0.039 49.9)

  • #9BAE97

    #9BAE97

    oklch(73% 0.039 140.2)

  • #8FADBC

    #8FADBC

    oklch(73% 0.039 229.6)

  • #B3A0B7

    #B3A0B7

    oklch(72.9% 0.039 320.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDA192, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDA192 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.