#BD9984

Closest named color: Mushroom (#BA9E88). oklch(71% 0.052 51.8), rgb(189, 153, 132).

Aa

Black text reads best on this color (8.05:1).

About this color

#BD9984 is a medium-light, muted orange. In OKLCH its lightness is 71%, its chroma 0.052 and its hue 52°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.013 away. Black text reads best on it, at 8.05:1.

Hue familyOranges
Lightnessmedium-light (71%)
Chromamuted (0.052)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text8.05:1
White text2.60:1

Values

HEX#BD9984
RGBrgb(189, 153, 132)
HSLhsl(22, 30%, 63%)
OKLCHoklch(71% 0.052 51.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BD9984 2.60:1 Fails Lc -56.0 Large or bold text, headings
Black text on #BD9984 8.05:1 AAA Lc 53.1 Large or bold text, headings
#BD9984 text on white 2.60:1 Fails Lc 50.9 Large or bold text, headings
#BD9984 text on black 8.05:1 AAA Lc -51.0 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F8F5F3

    oklch(97.2% 0.004 56.4)

  2. Step 100

    100

    #EFE8E4

    oklch(93.5% 0.009 52.1)

  3. Step 200

    200

    #E4D6CE

    oklch(88.5% 0.019 51.9)

  4. Step 300

    300

    #D3BBAE

    oklch(80.9% 0.033 50.3)

  5. Step 400

    400 (this color)

    #BD9984

    oklch(71% 0.052 51.8)

  6. Step 500

    500

    #AB7E64

    oklch(63.1% 0.067 51.1)

  7. Step 600

    600

    #96674B

    oklch(55.6% 0.073 51.5)

  8. Step 700

    700

    #7F563C

    oklch(49.1% 0.067 52.9)

  9. Step 800

    800

    #684632

    oklch(42.7% 0.056 51.2)

  10. Step 900

    900

    #543B2C

    oklch(37.6% 0.043 52)

  11. Step 950

    950

    #32231A

    oklch(27.2% 0.028 52.1)

Export this scale for Tailwind in the Tailwind colors tool

#BD9984 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#A39C830.040
Deuteranopia (no green cones)#ABA3840.037
Tritanopia (no blue cones)#C793930.035
Achromatopsia (no color)#A0A0A00.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BD9984

    #BD9984

    oklch(71% 0.052 51.8)

  • #81A8BD

    #81A8BD

    oklch(71% 0.052 231.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BD9984

    #BD9984

    oklch(71% 0.052 51.8)

  • #C19593

    #C19593

    oklch(71% 0.053 21.5)

  • #B29F7D

    #B29F7D

    oklch(71% 0.052 82)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BD9984

    #BD9984

    oklch(71% 0.052 51.8)

  • #7BACB0

    #7BACB0

    oklch(71.1% 0.052 202.4)

  • #90A2C3

    #90A2C3

    oklch(71% 0.053 262.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BD9984

    #BD9984

    oklch(71% 0.052 51.8)

  • #80AD9E

    #80AD9E

    oklch(71.1% 0.053 172.2)

  • #A29CC0

    #A29CC0

    oklch(71% 0.052 292.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BD9984

    #BD9984

    oklch(71% 0.052 51.8)

  • #90AA8C

    #90AA8C

    oklch(71% 0.052 141.4)

  • #81A8BD

    #81A8BD

    oklch(71% 0.052 231.9)

  • #B297B6

    #B297B6

    oklch(71.1% 0.054 321.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BD9984, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BD9984 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.