#BD9684

Closest named color: Mushroom (#BA9E88). oklch(70.5% 0.054 46), rgb(189, 150, 132).

Aa

Black text reads best on this color (7.85:1).

About this color

#BD9684 is a medium-light, muted orange. In OKLCH its lightness is 70%, its chroma 0.054 and its hue 46°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.020 away. Black text reads best on it, at 7.85:1.

Hue familyOranges
Lightnessmedium-light (70%)
Chromamuted (0.054)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text7.85:1
White text2.67:1

Values

HEX#BD9684
RGBrgb(189, 150, 132)
HSLhsl(19, 30%, 63%)
OKLCHoklch(70.5% 0.054 46)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BD9684 2.67:1 Fails Lc -57.1 Large or bold text, headings
Black text on #BD9684 7.85:1 AAA Lc 52.1 Large or bold text, headings
#BD9684 text on white 2.67:1 Fails Lc 51.9 Large or bold text, headings
#BD9684 text on black 7.85:1 AAA Lc -50.0 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F8F5F3

    oklch(97.2% 0.004 56.4)

  2. Step 100

    100

    #F0E8E4

    oklch(93.6% 0.01 48.6)

  3. Step 200

    200

    #E4D6CF

    oklch(88.5% 0.018 48.5)

  4. Step 300

    300

    #D4BAAF

    oklch(80.8% 0.034 44.3)

  5. Step 400

    400 (this color)

    #BD9684

    oklch(70.5% 0.054 46)

  6. Step 500

    500

    #AD7D66

    oklch(63.2% 0.069 46.6)

  7. Step 600

    600

    #98654E

    oklch(55.6% 0.075 45)

  8. Step 700

    700

    #81543E

    oklch(49% 0.069 46.7)

  9. Step 800

    800

    #694534

    oklch(42.7% 0.057 46)

  10. Step 900

    900

    #563A2D

    oklch(37.7% 0.045 45.8)

  11. Step 950

    950

    #32221B

    oklch(26.9% 0.028 44.6)

Export this scale for Tailwind in the Tailwind colors tool

#BD9684 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#A09A830.045
Deuteranopia (no green cones)#A9A1840.041
Tritanopia (no blue cones)#C790910.032
Achromatopsia (no color)#9E9E9E0.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BD9684

    #BD9684

    oklch(70.5% 0.054 46)

  • #7CA7BA

    #7CA7BA

    oklch(70.4% 0.054 227)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BD9684

    #BD9684

    oklch(70.5% 0.054 46)

  • #BF9394

    #BF9394

    oklch(70.5% 0.053 17)

  • #B39C7B

    #B39C7B

    oklch(70.5% 0.053 76.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BD9684

    #BD9684

    oklch(70.5% 0.054 46)

  • #78ABAB

    #78ABAB

    oklch(70.5% 0.054 196)

  • #8AA2C1

    #8AA2C1

    oklch(70.5% 0.053 255)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BD9684

    #BD9684

    oklch(70.5% 0.054 46)

  • #80AB98

    #80AB98

    oklch(70.4% 0.054 165.9)

  • #9C9BC0

    #9C9BC0

    oklch(70.3% 0.054 286.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BD9684

    #BD9684

    oklch(70.5% 0.054 46)

  • #91A887

    #91A887

    oklch(70.5% 0.054 136.2)

  • #7CA7BA

    #7CA7BA

    oklch(70.4% 0.054 227)

  • #AD96B7

    #AD96B7

    oklch(70.4% 0.054 315.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BD9684, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BD9684 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.