#BD5618

Closest named color: Rust Orange (#C45508). oklch(57.4% 0.15 46.3), rgb(189, 86, 24).

Aa

White text reads best on this color (4.65:1).

About this color

#BD5618 is a medium-dark, vivid orange. In OKLCH its lightness is 57%, its chroma 0.150 and its hue 46°. Its hue sits on the warm side of the wheel. The nearest named color is Rust Orange (#C45508), ΔE 0.013 away. White text reads best on it, at 4.65:1.

Hue familyOranges
Lightnessmedium-dark (57%)
Chromavivid (0.150)
Temperaturewarm
Nearest nameRust Orange (#C45508)
Black text4.50:1
White text4.65:1

Values

HEX#BD5618
RGBrgb(189, 86, 24)
HSLhsl(23, 77%, 42%)
OKLCHoklch(57.4% 0.15 46.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BD5618 4.65:1 AA Lc -77.1 Fine for body text
Black text on #BD5618 4.50:1 AA Lc 32.4 Non-text elements, placeholder text
#BD5618 text on white 4.65:1 AA Lc 71.7 Content text, not long reading
#BD5618 text on black 4.50:1 AA Lc -30.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DF

    oklch(93.6% 0.02 45.3)

  3. Step 200

    200

    #EFD2C5

    oklch(88.4% 0.037 45.6)

  4. Step 300

    300

    #E6B49C

    oklch(80.9% 0.067 46.9)

  5. Step 400

    400

    #D88B65

    oklch(70.7% 0.108 46.7)

  6. Step 500

    500

    #CB6B39

    oklch(63% 0.137 46.3)

  7. Step 600

    600 (this color)

    #BD5618

    oklch(57.4% 0.15 46.3)

  8. Step 700

    700

    #9D4100

    oklch(49.2% 0.138 46.2)

  9. Step 800

    800

    #803606

    oklch(42.8% 0.115 46.4)

  10. Step 900

    900

    #673011

    oklch(37.8% 0.09 46.9)

  11. Step 950

    950

    #3D1C0C

    oklch(27% 0.058 45.1)

Export this scale for Tailwind in the Tailwind colors tool

#BD5618 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#74660A0.137
Deuteranopia (no green cones)#8D7D140.124
Tritanopia (no blue cones)#D03E4B0.082
Achromatopsia (no color)#7474740.150

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BD5618

    #BD5618

    oklch(57.4% 0.15 46.3)

  • #0085AA

    #0085AA

    oklch(57.4% 0.11 226.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BD5618

    #BD5618

    oklch(57.4% 0.15 46.3)

  • #C04C59

    #C04C59

    oklch(57.3% 0.149 16.4)

  • #A06D00

    #A06D00

    oklch(57.4% 0.12 76.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BD5618

    #BD5618

    oklch(57.4% 0.15 46.3)

  • #008A8C

    #008A8C

    oklch(57.4% 0.098 196.6)

  • #3678CF

    #3678CF

    oklch(57.4% 0.15 256.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BD5618

    #BD5618

    oklch(57.4% 0.15 46.3)

  • #008E69

    #008E69

    oklch(57.4% 0.118 166.6)

  • #7467CB

    #7467CB

    oklch(57.4% 0.149 286.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BD5618

    #BD5618

    oklch(57.4% 0.15 46.3)

  • #4B8B25

    #4B8B25

    oklch(57.3% 0.149 136.3)

  • #0085AA

    #0085AA

    oklch(57.4% 0.11 226.1)

  • #9B59B3

    #9B59B3

    oklch(57.6% 0.149 316.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BD5618, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BD5618 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.