#BD4F2D

Closest named color: Brick Orange (#C14A09). oklch(56.6% 0.15 37.5), rgb(189, 79, 45).

Aa

White text reads best on this color (4.86:1).

About this color

#BD4F2D is a medium-dark, vivid red. In OKLCH its lightness is 57%, its chroma 0.150 and its hue 37°. Its hue sits on the warm side of the wheel. The nearest named color is Brick Orange (#C14A09), ΔE 0.020 away. White text reads best on it, at 4.86:1.

Hue familyReds
Lightnessmedium-dark (57%)
Chromavivid (0.150)
Temperaturewarm
Nearest nameBrick Orange (#C14A09)
Black text4.32:1
White text4.86:1

Values

HEX#BD4F2D
RGBrgb(189, 79, 45)
HSLhsl(14, 62%, 46%)
OKLCHoklch(56.6% 0.15 37.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BD4F2D 4.86:1 AA Lc -78.4 Fine for body text
Black text on #BD4F2D 4.32:1 AA large text Lc 31.1 Non-text elements, placeholder text
#BD4F2D text on white 4.86:1 AA Lc 73.0 Content text, not long reading
#BD4F2D text on black 4.32:1 AA large text Lc -28.7 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF3F1

    oklch(97% 0.009 34.3)

  2. Step 100

    100

    #F6E6E1

    oklch(93.6% 0.019 38.1)

  3. Step 200

    200

    #F0D1C8

    oklch(88.4% 0.037 36.8)

  4. Step 300

    300

    #E8B2A2

    oklch(80.9% 0.067 37.1)

  5. Step 400

    400

    #DB886F

    oklch(70.8% 0.109 37.5)

  6. Step 500

    500

    #CE6749

    oklch(63% 0.138 37.1)

  7. Step 600

    600 (this color)

    #BD4F2D

    oklch(56.6% 0.15 37.5)

  8. Step 700

    700

    #A03C1C

    oklch(49.1% 0.14 37.5)

  9. Step 800

    800

    #82331A

    oklch(42.8% 0.115 37.7)

  10. Step 900

    900

    #692D1B

    oklch(37.7% 0.091 37.4)

  11. Step 950

    950

    #3E1B11

    oklch(27% 0.058 36.8)

Export this scale for Tailwind in the Tailwind colors tool

#BD4F2D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6D62290.150
Deuteranopia (no green cones)#897B2A0.137
Tritanopia (no blue cones)#D036480.066
Achromatopsia (no color)#7171710.151

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BD4F2D

    #BD4F2D

    oklch(56.6% 0.15 37.5)

  • #00849D

    #00849D

    oklch(56.6% 0.101 217.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BD4F2D

    #BD4F2D

    oklch(56.6% 0.15 37.5)

  • #BC4966

    #BC4966

    oklch(56.7% 0.15 7.7)

  • #A56500

    #A56500

    oklch(56.4% 0.124 67.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BD4F2D

    #BD4F2D

    oklch(56.6% 0.15 37.5)

  • #008880

    #008880

    oklch(56.5% 0.098 187.6)

  • #017AC9

    #017AC9

    oklch(56.5% 0.151 247.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BD4F2D

    #BD4F2D

    oklch(56.6% 0.15 37.5)

  • #008D56

    #008D56

    oklch(56.6% 0.134 157.5)

  • #6369CC

    #6369CC

    oklch(56.5% 0.15 277.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BD4F2D

    #BD4F2D

    oklch(56.6% 0.15 37.5)

  • #5E8500

    #5E8500

    oklch(56.6% 0.147 127.4)

  • #00849D

    #00849D

    oklch(56.6% 0.101 217.3)

  • #8E5AB9

    #8E5AB9

    oklch(56.6% 0.149 307.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BD4F2D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BD4F2D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.