#BD4F20

Closest named color: Brick Orange (#C14A09). oklch(56.4% 0.153 41.2), rgb(189, 79, 32).

Aa

White text reads best on this color (4.88:1).

About this color

#BD4F20 is a medium-dark, vivid orange. In OKLCH its lightness is 56%, its chroma 0.153 and its hue 41°. Its hue sits on the warm side of the wheel. The nearest named color is Brick Orange (#C14A09), ΔE 0.013 away. White text reads best on it, at 4.88:1.

Hue familyOranges
Lightnessmedium-dark (56%)
Chromavivid (0.153)
Temperaturewarm
Nearest nameBrick Orange (#C14A09)
Black text4.30:1
White text4.88:1

Values

HEX#BD4F20
RGBrgb(189, 79, 32)
HSLhsl(18, 71%, 43%)
OKLCHoklch(56.4% 0.153 41.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BD4F20 4.88:1 AA Lc -78.5 Fine for body text
Black text on #BD4F20 4.30:1 AA large text Lc 31.0 Non-text elements, placeholder text
#BD4F20 text on white 4.88:1 AA Lc 73.1 Content text, not long reading
#BD4F20 text on black 4.30:1 AA large text Lc -28.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F6E6E0

    oklch(93.6% 0.019 41.8)

  3. Step 200

    200

    #F1D1C6

    oklch(88.5% 0.039 39.9)

  4. Step 300

    300

    #E8B29F

    oklch(80.8% 0.069 40.2)

  5. Step 400

    400

    #DB886A

    oklch(70.7% 0.111 40.6)

  6. Step 500

    500

    #CF6840

    oklch(63.2% 0.141 41.2)

  7. Step 600

    600 (this color)

    #BD4F20

    oklch(56.4% 0.153 41.2)

  8. Step 700

    700

    #A03D0E

    oklch(49.2% 0.142 41.4)

  9. Step 800

    800

    #823310

    oklch(42.7% 0.118 41.4)

  10. Step 900

    900

    #692E16

    oklch(37.8% 0.092 41.5)

  11. Step 950

    950

    #3E1B0E

    oklch(27% 0.059 40.5)

Export this scale for Tailwind in the Tailwind colors tool

#BD4F20 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6E62190.149
Deuteranopia (no green cones)#897A1C0.135
Tritanopia (no blue cones)#D035460.073
Achromatopsia (no color)#7171710.154

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BD4F20

    #BD4F20

    oklch(56.4% 0.153 41.2)

  • #0083A1

    #0083A1

    oklch(56.5% 0.104 221.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BD4F20

    #BD4F20

    oklch(56.4% 0.153 41.2)

  • #BE475F

    #BE475F

    oklch(56.5% 0.153 11.2)

  • #A16700

    #A16700

    oklch(56.3% 0.121 71.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BD4F20

    #BD4F20

    oklch(56.4% 0.153 41.2)

  • #008784

    #008784

    oklch(56.3% 0.097 192)

  • #1A78CC

    #1A78CC

    oklch(56.5% 0.153 251.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BD4F20

    #BD4F20

    oklch(56.4% 0.153 41.2)

  • #008C5D

    #008C5D

    oklch(56.5% 0.126 160.9)

  • #6866CC

    #6866CC

    oklch(56.3% 0.154 281.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BD4F20

    #BD4F20

    oklch(56.4% 0.153 41.2)

  • #548704

    #548704

    oklch(56.5% 0.153 131.2)

  • #0083A1

    #0083A1

    oklch(56.5% 0.104 221.4)

  • #9357B7

    #9357B7

    oklch(56.5% 0.154 311.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BD4F20, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BD4F20 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.