#BD4F10

Closest named color: Burnt Orange (#C04E01). oklch(56.4% 0.157 44.2), rgb(189, 79, 16).

Aa

White text reads best on this color (4.89:1).

About this color

#BD4F10 is a medium-dark, vivid orange. In OKLCH its lightness is 56%, its chroma 0.157 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Orange (#C04E01), ΔE 0.007 away. White text reads best on it, at 4.89:1.

Hue familyOranges
Lightnessmedium-dark (56%)
Chromavivid (0.157)
Temperaturewarm
Nearest nameBurnt Orange (#C04E01)
Black text4.28:1
White text4.89:1

Values

HEX#BD4F10
RGBrgb(189, 79, 16)
HSLhsl(22, 84%, 40%)
OKLCHoklch(56.4% 0.157 44.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BD4F10 4.89:1 AA Lc -78.6 Fine for body text
Black text on #BD4F10 4.28:1 AA large text Lc 31.0 Non-text elements, placeholder text
#BD4F10 text on white 4.89:1 AA Lc 73.1 Content text, not long reading
#BD4F10 text on black 4.28:1 AA large text Lc -28.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DF

    oklch(93.6% 0.02 45.3)

  3. Step 200

    200

    #F1D2C5

    oklch(88.6% 0.039 44.1)

  4. Step 300

    300

    #E8B39C

    oklch(80.9% 0.07 44.6)

  5. Step 400

    400

    #DB8965

    oklch(70.8% 0.112 44.2)

  6. Step 500

    500

    #CF6838

    oklch(63.1% 0.144 44)

  7. Step 600

    600 (this color)

    #BD4F10

    oklch(56.4% 0.157 44.2)

  8. Step 700

    700

    #9F3E00

    oklch(49.1% 0.142 44.2)

  9. Step 800

    800

    #823305

    oklch(42.7% 0.12 44.1)

  10. Step 900

    900

    #692E11

    oklch(37.8% 0.094 44.1)

  11. Step 950

    950

    #3E1B0C

    oklch(27% 0.06 42.8)

Export this scale for Tailwind in the Tailwind colors tool

#BD4F10 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6F61000.148
Deuteranopia (no green cones)#8A7A080.133
Tritanopia (no blue cones)#D033440.080
Achromatopsia (no color)#7171710.157

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BD4F10

    #BD4F10

    oklch(56.4% 0.157 44.2)

  • #0082A3

    #0082A3

    oklch(56.3% 0.106 223.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BD4F10

    #BD4F10

    oklch(56.4% 0.157 44.2)

  • #BF4559

    #BF4559

    oklch(56.3% 0.156 13.9)

  • #9E6900

    #9E6900

    oklch(56.3% 0.119 74.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BD4F10

    #BD4F10

    oklch(56.4% 0.157 44.2)

  • #008786

    #008786

    oklch(56.4% 0.096 193.8)

  • #2576CE

    #2576CE

    oklch(56.4% 0.156 253.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BD4F10

    #BD4F10

    oklch(56.4% 0.157 44.2)

  • #008B62

    #008B62

    oklch(56.4% 0.12 163.9)

  • #6D64CD

    #6D64CD

    oklch(56.4% 0.157 284)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BD4F10

    #BD4F10

    oklch(56.4% 0.157 44.2)

  • #4B880E

    #4B880E

    oklch(56.3% 0.157 134.2)

  • #0082A3

    #0082A3

    oklch(56.3% 0.106 223.8)

  • #9654B4

    #9654B4

    oklch(56.3% 0.156 314.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BD4F10, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BD4F10 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.