#BD4C01

Closest named color: Burnt Orange (#C04E01). oklch(55.9% 0.161 44.4), rgb(189, 76, 1).

Aa

White text reads best on this color (5.00:1).

About this color

#BD4C01 is a medium-dark, vivid orange. In OKLCH its lightness is 56%, its chroma 0.161 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Orange (#C04E01), ΔE 0.008 away. White text reads best on it, at 5.00:1.

Hue familyOranges
Lightnessmedium-dark (56%)
Chromavivid (0.161)
Temperaturewarm
Nearest nameBurnt Orange (#C04E01)
Black text4.19:1
White text5.00:1

Values

HEX#BD4C01
RGBrgb(189, 76, 1)
HSLhsl(24, 99%, 37%)
OKLCHoklch(55.9% 0.161 44.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BD4C01 5.00:1 AA Lc -79.1 Fine for body text
Black text on #BD4C01 4.19:1 AA large text Lc 30.4 Non-text elements, placeholder text
#BD4C01 text on white 5.00:1 AA Lc 73.7 Content text, not long reading
#BD4C01 text on black 4.19:1 AA large text Lc -28.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F7E6DF

    oklch(93.7% 0.021 43.9)

  3. Step 200

    200

    #F1D1C4

    oklch(88.4% 0.04 43.4)

  4. Step 300

    300

    #E9B29B

    oklch(80.8% 0.072 43.8)

  5. Step 400

    400

    #DC8862

    oklch(70.7% 0.116 44.8)

  6. Step 500

    500

    #D16734

    oklch(63.2% 0.149 44.3)

  7. Step 600

    600 (this color)

    #BD4C01

    oklch(55.9% 0.161 44.4)

  8. Step 700

    700

    #9F3E00

    oklch(49.1% 0.142 44.2)

  9. Step 800

    800

    #833200

    oklch(42.7% 0.123 44.4)

  10. Step 900

    900

    #6A2D0E

    oklch(37.7% 0.097 44.2)

  11. Step 950

    950

    #3E1B0A

    oklch(26.9% 0.061 44.8)

Export this scale for Tailwind in the Tailwind colors tool

#BD4C01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6D5F000.151
Deuteranopia (no green cones)#8979000.137
Tritanopia (no blue cones)#D02E410.082
Achromatopsia (no color)#6F6F6F0.162

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BD4C01

    #BD4C01

    oklch(55.9% 0.161 44.4)

  • #0080A2

    #0080A2

    oklch(55.8% 0.106 224.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BD4C01

    #BD4C01

    oklch(55.9% 0.161 44.4)

  • #BF4156

    #BF4156

    oklch(55.8% 0.161 14.3)

  • #9C6800

    #9C6800

    oklch(55.9% 0.118 74.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BD4C01

    #BD4C01

    oklch(55.9% 0.161 44.4)

  • #008585

    #008585

    oklch(55.8% 0.095 194.8)

  • #2074CF

    #2074CF

    oklch(55.9% 0.16 254.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BD4C01

    #BD4C01

    oklch(55.9% 0.161 44.4)

  • #008962

    #008962

    oklch(55.8% 0.118 164.7)

  • #6C62CD

    #6C62CD

    oklch(55.9% 0.16 284.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BD4C01

    #BD4C01

    oklch(55.9% 0.161 44.4)

  • #488702

    #488702

    oklch(55.9% 0.16 134.3)

  • #0080A2

    #0080A2

    oklch(55.8% 0.106 224.8)

  • #9651B4

    #9651B4

    oklch(55.8% 0.161 314.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BD4C01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BD4C01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.