#BD4A6B

Closest named color: Deep Rose (#C74767). oklch(57.1% 0.15 5.4), rgb(189, 74, 107).

Aa

White text reads best on this color (4.82:1).

About this color

#BD4A6B is a medium-dark, vivid red. In OKLCH its lightness is 57%, its chroma 0.150 and its hue 5°. Its hue sits on the warm side of the wheel. The nearest named color is Deep Rose (#C74767), ΔE 0.019 away. White text reads best on it, at 4.82:1.

Hue familyReds
Lightnessmedium-dark (57%)
Chromavivid (0.150)
Temperaturewarm
Nearest nameDeep Rose (#C74767)
Black text4.35:1
White text4.82:1

Values

HEX#BD4A6B
RGBrgb(189, 74, 107)
HSLhsl(343, 47%, 52%)
OKLCHoklch(57.1% 0.15 5.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BD4A6B 4.82:1 AA Lc -78.2 Fine for body text
Black text on #BD4A6B 4.35:1 AA large text Lc 31.3 Non-text elements, placeholder text
#BD4A6B text on white 4.82:1 AA Lc 72.7 Content text, not long reading
#BD4A6B text on black 4.35:1 AA large text Lc -29.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF3F4

    oklch(97.1% 0.009 8.5)

  2. Step 100

    100

    #F6E5E8

    oklch(93.6% 0.019 5.3)

  3. Step 200

    200

    #F0CFD5

    oklch(88.4% 0.038 5.5)

  4. Step 300

    300

    #E8AFBA

    oklch(80.9% 0.068 5.9)

  5. Step 400

    400

    #D98397

    oklch(70.6% 0.108 5.2)

  6. Step 500

    500

    #CD617E

    oklch(63.1% 0.139 5)

  7. Step 600

    600 (this color)

    #BD4A6B

    oklch(57.1% 0.15 5.4)

  8. Step 700

    700

    #9E3655

    oklch(49.1% 0.14 5.6)

  9. Step 800

    800

    #802E46

    oklch(42.7% 0.115 5.3)

  10. Step 900

    900

    #682A3B

    oklch(37.8% 0.091 5.3)

  11. Step 950

    950

    #3D1922

    oklch(27% 0.057 5.9)

Export this scale for Tailwind in the Tailwind colors tool

#BD4A6B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#61646C0.167
Deuteranopia (no green cones)#7F7A680.153
Tritanopia (no blue cones)#CD3C570.040
Achromatopsia (no color)#7272720.152

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BD4A6B

    #BD4A6B

    oklch(57.1% 0.15 5.4)

  • #008A80

    #008A80

    oklch(57% 0.1 185.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BD4A6B

    #BD4A6B

    oklch(57.1% 0.15 5.4)

  • #AC509A

    #AC509A

    oklch(57.2% 0.151 335.4)

  • #BF5033

    #BF5033

    oklch(57.1% 0.15 35.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BD4A6B

    #BD4A6B

    oklch(57.1% 0.15 5.4)

  • #008F52

    #008F52

    oklch(57.1% 0.14 155.4)

  • #00869D

    #00869D

    oklch(57.1% 0.101 215.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BD4A6B

    #BD4A6B

    oklch(57.1% 0.15 5.4)

  • #648500

    #648500

    oklch(57% 0.144 125.1)

  • #007DC7

    #007DC7

    oklch(57.1% 0.146 245.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BD4A6B

    #BD4A6B

    oklch(57.1% 0.15 5.4)

  • #8D7600

    #8D7600

    oklch(57.1% 0.117 95.4)

  • #008A80

    #008A80

    oklch(57% 0.1 185.9)

  • #606CCF

    #606CCF

    oklch(57.1% 0.151 275.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BD4A6B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BD4A6B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.