#BD481C

Closest named color: Brick Orange (#C14A09). oklch(55.5% 0.16 39), rgb(189, 72, 28).

Aa

White text reads best on this color (5.11:1).

About this color

#BD481C is a medium-dark, vivid red. In OKLCH its lightness is 55%, its chroma 0.160 and its hue 39°. Its hue sits on the warm side of the wheel. The nearest named color is Brick Orange (#C14A09), ΔE 0.013 away. White text reads best on it, at 5.11:1.

Hue familyReds
Lightnessmedium-dark (55%)
Chromavivid (0.160)
Temperaturewarm
Nearest nameBrick Orange (#C14A09)
Black text4.10:1
White text5.11:1

Values

HEX#BD481C
RGBrgb(189, 72, 28)
HSLhsl(16, 74%, 43%)
OKLCHoklch(55.5% 0.16 39)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BD481C 5.11:1 AA Lc -79.8 Fine for body text
Black text on #BD481C 4.10:1 AA large text Lc 29.7 Dividers and decoration only
#BD481C text on white 5.11:1 AA Lc 74.4 Content text, not long reading
#BD481C text on black 4.10:1 AA large text Lc -27.3 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F7E6E0

    oklch(93.7% 0.02 40.5)

  3. Step 200

    200

    #F2D1C6

    oklch(88.5% 0.04 39.3)

  4. Step 300

    300

    #EAB19E

    oklch(80.8% 0.072 39.2)

  5. Step 400

    400

    #DE8669

    oklch(70.7% 0.116 39)

  6. Step 500

    500

    #D26540

    oklch(63.1% 0.147 39.1)

  7. Step 600

    600 (this color)

    #BD481C

    oklch(55.5% 0.16 39)

  8. Step 700

    700

    #A3390D

    oklch(49.1% 0.149 39.2)

  9. Step 800

    800

    #843010

    oklch(42.6% 0.123 39.2)

  10. Step 900

    900

    #6B2C16

    oklch(37.8% 0.096 39.1)

  11. Step 950

    950

    #3F1A0E

    oklch(27% 0.062 38.5)

Export this scale for Tailwind in the Tailwind colors tool

#BD481C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6A5D140.159
Deuteranopia (no green cones)#8678160.146
Tritanopia (no blue cones)#D029400.072
Achromatopsia (no color)#6E6E6E0.161

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BD481C

    #BD481C

    oklch(55.5% 0.16 39)

  • #00809B

    #00809B

    oklch(55.5% 0.101 219.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BD481C

    #BD481C

    oklch(55.5% 0.16 39)

  • #BC405F

    #BC405F

    oklch(55.4% 0.16 8.9)

  • #A06400

    #A06400

    oklch(55.6% 0.121 69.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BD481C

    #BD481C

    oklch(55.5% 0.16 39)

  • #00857E

    #00857E

    oklch(55.6% 0.097 188.3)

  • #0076C7

    #0076C7

    oklch(55.5% 0.153 248.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BD481C

    #BD481C

    oklch(55.5% 0.16 39)

  • #008957

    #008957

    oklch(55.5% 0.128 159.1)

  • #6264CE

    #6264CE

    oklch(55.6% 0.16 279)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BD481C

    #BD481C

    oklch(55.5% 0.16 39)

  • #578200

    #578200

    oklch(55.4% 0.147 129)

  • #00809B

    #00809B

    oklch(55.5% 0.101 219.5)

  • #8E53B9

    #8E53B9

    oklch(55.5% 0.161 308.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BD481C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BD481C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.