#BD3F3D

Closest named color: Dull Red (#BB3F3F). oklch(54.7% 0.162 25), rgb(189, 63, 61).

Aa

White text reads best on this color (5.32:1).

About this color

#BD3F3D is a medium-dark, vivid red. In OKLCH its lightness is 55%, its chroma 0.162 and its hue 25°. Its hue sits on the warm side of the wheel. The nearest named color is Dull Red (#BB3F3F), ΔE 0.005 away. White text reads best on it, at 5.32:1.

Hue familyReds
Lightnessmedium-dark (55%)
Chromavivid (0.162)
Temperaturewarm
Nearest nameDull Red (#BB3F3F)
Black text3.94:1
White text5.32:1

Values

HEX#BD3F3D
RGBrgb(189, 63, 61)
HSLhsl(1, 51%, 49%)
OKLCHoklch(54.7% 0.162 25)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BD3F3D 5.32:1 AA Lc -80.9 Fine for body text
Black text on #BD3F3D 3.94:1 AA large text Lc 28.6 Dividers and decoration only
#BD3F3D text on white 5.32:1 AA Lc 75.5 Fine for body text
#BD3F3D text on black 3.94:1 AA large text Lc -26.2 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FCF3F2

    oklch(97.1% 0.01 25.1)

  2. Step 100

    100

    #F8E5E3

    oklch(93.7% 0.021 24.8)

  3. Step 200

    200

    #F3CFCC

    oklch(88.4% 0.041 23.6)

  4. Step 300

    300

    #ECAFA9

    oklch(80.9% 0.072 25.2)

  5. Step 400

    400

    #E0827B

    oklch(70.6% 0.117 25)

  6. Step 500

    500

    #D55F5A

    oklch(63.1% 0.15 24.7)

  7. Step 600

    600 (this color)

    #BD3F3D

    oklch(54.7% 0.162 25)

  8. Step 700

    700

    #A53231

    oklch(49% 0.151 25.1)

  9. Step 800

    800

    #862B2A

    oklch(42.6% 0.125 24.7)

  10. Step 900

    900

    #6C2826

    oklch(37.6% 0.098 24.6)

  11. Step 950

    950

    #401917

    oklch(27.2% 0.061 24.9)

Export this scale for Tailwind in the Tailwind colors tool

#BD3F3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#615A3C0.174
Deuteranopia (no green cones)#8175390.160
Tritanopia (no blue cones)#CF1E400.049
Achromatopsia (no color)#6B6B6B0.164

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BD3F3D

    #BD3F3D

    oklch(54.7% 0.162 25)

  • #00808B

    #00808B

    oklch(54.8% 0.094 205.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BD3F3D

    #BD3F3D

    oklch(54.7% 0.162 25)

  • #B53E75

    #B53E75

    oklch(54.7% 0.162 355.3)

  • #AB5700

    #AB5700

    oklch(54.8% 0.136 55.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BD3F3D

    #BD3F3D

    oklch(54.7% 0.162 25)

  • #00846D

    #00846D

    oklch(54.7% 0.103 174.7)

  • #007AAA

    #007AAA

    oklch(54.7% 0.116 234.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BD3F3D

    #BD3F3D

    oklch(54.7% 0.162 25)

  • #17882A

    #17882A

    oklch(54.8% 0.163 145)

  • #4169CE

    #4169CE

    oklch(54.6% 0.163 265.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BD3F3D

    #BD3F3D

    oklch(54.7% 0.162 25)

  • #6F7800

    #6F7800

    oklch(54.6% 0.124 114.9)

  • #00808B

    #00808B

    oklch(54.8% 0.094 205.4)

  • #7A58C4

    #7A58C4

    oklch(54.8% 0.162 295)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BD3F3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BD3F3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.