#BD3F01

Closest named color: Sinopia (#BB3E03). oklch(54.2% 0.172 39.5), rgb(189, 63, 1).

Aa

White text reads best on this color (5.41:1).

About this color

#BD3F01 is a medium-dark, vivid red. In OKLCH its lightness is 54%, its chroma 0.172 and its hue 39°. Its hue sits on the warm side of the wheel. The nearest named color is Sinopia (#BB3E03), ΔE 0.005 away. White text reads best on it, at 5.41:1.

Hue familyReds
Lightnessmedium-dark (54%)
Chromavivid (0.172)
Temperaturewarm
Nearest nameSinopia (#BB3E03)
Black text3.87:1
White text5.41:1

Values

HEX#BD3F01
RGBrgb(189, 63, 1)
HSLhsl(20, 99%, 37%)
OKLCHoklch(54.2% 0.172 39.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BD3F01 5.41:1 AA Lc -81.2 Fine for body text
Black text on #BD3F01 3.87:1 AA large text Lc 28.2 Dividers and decoration only
#BD3F01 text on white 5.41:1 AA Lc 75.9 Fine for body text
#BD3F01 text on black 3.87:1 AA large text Lc -25.8 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F8E5DF

    oklch(93.5% 0.022 38.3)

  3. Step 200

    200

    #F3D0C4

    oklch(88.4% 0.043 39.8)

  4. Step 300

    300

    #EDB09C

    oklch(80.9% 0.077 38.9)

  5. Step 400

    400

    #E18464

    oklch(70.6% 0.123 39.7)

  6. Step 500

    500

    #D66138

    oklch(63% 0.158 39.3)

  7. Step 600

    600 (this color)

    #BD3F01

    oklch(54.2% 0.172 39.5)

  8. Step 700

    700

    #A53600

    oklch(49% 0.155 39.6)

  9. Step 800

    800

    #872C04

    oklch(42.6% 0.132 39.4)

  10. Step 900

    900

    #6D2910

    oklch(37.6% 0.103 39.3)

  11. Step 950

    950

    #40190B

    oklch(26.9% 0.065 39.7)

Export this scale for Tailwind in the Tailwind colors tool

#BD3F01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6558000.170
Deuteranopia (no green cones)#8474000.153
Tritanopia (no blue cones)#D113360.075
Achromatopsia (no color)#6A6A6A0.173

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BD3F01

    #BD3F01

    oklch(54.2% 0.172 39.5)

  • #007C96

    #007C96

    oklch(54.2% 0.098 219.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BD3F01

    #BD3F01

    oklch(54.2% 0.172 39.5)

  • #BC3659

    #BC3659

    oklch(54.2% 0.171 9.6)

  • #9A6100

    #9A6100

    oklch(54.2% 0.117 70)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BD3F01

    #BD3F01

    oklch(54.2% 0.172 39.5)

  • #00807B

    #00807B

    oklch(54.1% 0.093 190)

  • #0072C2

    #0072C2

    oklch(54.2% 0.151 249.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BD3F01

    #BD3F01

    oklch(54.2% 0.172 39.5)

  • #008455

    #008455

    oklch(54.1% 0.123 159.7)

  • #5E5DCF

    #5E5DCF

    oklch(54.1% 0.172 279.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BD3F01

    #BD3F01

    oklch(54.2% 0.172 39.5)

  • #537F00

    #537F00

    oklch(54.3% 0.146 129.7)

  • #007C96

    #007C96

    oklch(54.2% 0.098 219.3)

  • #8D4BB9

    #8D4BB9

    oklch(54.2% 0.173 309.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BD3F01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BD3F01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.