#BD3D6D

Closest named color: Dark Pink (#CB416B). oklch(55.6% 0.168 1.3), rgb(189, 61, 109).

Aa

White text reads best on this color (5.18:1).

About this color

#BD3D6D is a medium-dark, vivid red. In OKLCH its lightness is 56%, its chroma 0.168 and its hue 1°. Its hue sits on the warm side of the wheel. The nearest named color is Dark Pink (#CB416B), ΔE 0.031 away. White text reads best on it, at 5.18:1.

Hue familyReds
Lightnessmedium-dark (56%)
Chromavivid (0.168)
Temperaturewarm
Nearest nameDark Pink (#CB416B)
Black text4.05:1
White text5.18:1

Values

HEX#BD3D6D
RGBrgb(189, 61, 109)
HSLhsl(338, 51%, 49%)
OKLCHoklch(55.6% 0.168 1.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BD3D6D 5.18:1 AA Lc -80.1 Fine for body text
Black text on #BD3D6D 4.05:1 AA large text Lc 29.4 Dividers and decoration only
#BD3D6D text on white 5.18:1 AA Lc 74.7 Content text, not long reading
#BD3D6D text on black 4.05:1 AA large text Lc -27.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FCF3F5

    oklch(97.2% 0.01 2)

  2. Step 100

    100

    #F7E4E9

    oklch(93.5% 0.022 359.7)

  3. Step 200

    200

    #F2CED7

    oklch(88.4% 0.042 1.2)

  4. Step 300

    300

    #EBADBD

    oklch(81% 0.075 1.9)

  5. Step 400

    400

    #DE7F9C

    oklch(70.7% 0.121 1.1)

  6. Step 500

    500

    #D25B83

    oklch(63.1% 0.155 1.5)

  7. Step 600

    600 (this color)

    #BD3D6D

    oklch(55.6% 0.168 1.3)

  8. Step 700

    700

    #A22E5B

    oklch(49% 0.156 1.1)

  9. Step 800

    800

    #84284A

    oklch(42.7% 0.129 1.6)

  10. Step 900

    900

    #6A263E

    oklch(37.6% 0.1 1.2)

  11. Step 950

    950

    #3F1724

    oklch(27% 0.064 2)

Export this scale for Tailwind in the Tailwind colors tool

#BD3D6D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#575D6E0.188
Deuteranopia (no green cones)#79766A0.171
Tritanopia (no blue cones)#CD2D500.049
Achromatopsia (no color)#6D6D6D0.169

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BD3D6D

    #BD3D6D

    oklch(55.6% 0.168 1.3)

  • #008677

    #008677

    oklch(55.6% 0.1 181.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BD3D6D

    #BD3D6D

    oklch(55.6% 0.168 1.3)

  • #A8469F

    #A8469F

    oklch(55.5% 0.168 331.3)

  • #C2412E

    #C2412E

    oklch(55.6% 0.168 31.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BD3D6D

    #BD3D6D

    oklch(55.6% 0.168 1.3)

  • #008B43

    #008B43

    oklch(55.7% 0.149 151.3)

  • #008294

    #008294

    oklch(55.7% 0.097 211.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BD3D6D

    #BD3D6D

    oklch(55.6% 0.168 1.3)

  • #687E00

    #687E00

    oklch(55.5% 0.133 121.1)

  • #007BB8

    #007BB8

    oklch(55.7% 0.13 241.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BD3D6D

    #BD3D6D

    oklch(55.6% 0.168 1.3)

  • #8C7000

    #8C7000

    oklch(55.6% 0.114 91.4)

  • #008677

    #008677

    oklch(55.6% 0.1 181.4)

  • #5168D4

    #5168D4

    oklch(55.7% 0.167 271)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BD3D6D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BD3D6D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.