#BD3C64

Closest named color: Dark Rose (#B5485D). oklch(55.3% 0.167 5.6), rgb(189, 60, 100).

Aa

White text reads best on this color (5.25:1).

About this color

#BD3C64 is a medium-dark, vivid red. In OKLCH its lightness is 55%, its chroma 0.167 and its hue 6°. Its hue sits on the warm side of the wheel. The nearest named color is Dark Rose (#B5485D), ΔE 0.029 away. White text reads best on it, at 5.25:1.

Hue familyReds
Lightnessmedium-dark (55%)
Chromavivid (0.167)
Temperaturewarm
Nearest nameDark Rose (#B5485D)
Black text3.99:1
White text5.25:1

Values

HEX#BD3C64
RGBrgb(189, 60, 100)
HSLhsl(341, 52%, 49%)
OKLCHoklch(55.3% 0.167 5.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BD3C64 5.25:1 AA Lc -80.5 Fine for body text
Black text on #BD3C64 3.99:1 AA large text Lc 28.9 Dividers and decoration only
#BD3C64 text on white 5.25:1 AA Lc 75.1 Fine for body text
#BD3C64 text on black 3.99:1 AA large text Lc -26.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FCF3F4

    oklch(97.1% 0.01 9.5)

  2. Step 100

    100

    #F8E4E8

    oklch(93.6% 0.022 3.8)

  3. Step 200

    200

    #F3CED5

    oklch(88.5% 0.043 5.2)

  4. Step 300

    300

    #ECADB9

    oklch(81% 0.075 6.3)

  5. Step 400

    400

    #DF7F96

    oklch(70.7% 0.121 5.3)

  6. Step 500

    500

    #D35B7C

    oklch(63.1% 0.154 5.4)

  7. Step 600

    600 (this color)

    #BD3C64

    oklch(55.3% 0.167 5.6)

  8. Step 700

    700

    #A42E54

    oklch(49.2% 0.156 5.6)

  9. Step 800

    800

    #852845

    oklch(42.7% 0.129 5.4)

  10. Step 900

    900

    #6B263A

    oklch(37.7% 0.1 5.3)

  11. Step 950

    950

    #3F1722

    oklch(27% 0.064 5.1)

Export this scale for Tailwind in the Tailwind colors tool

#BD3C64 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#595C650.186
Deuteranopia (no green cones)#7B75610.169
Tritanopia (no blue cones)#CD284C0.044
Achromatopsia (no color)#6C6C6C0.168

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BD3C64

    #BD3C64

    oklch(55.3% 0.167 5.6)

  • #00847A

    #00847A

    oklch(55.2% 0.097 185.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BD3C64

    #BD3C64

    oklch(55.3% 0.167 5.6)

  • #AB4497

    #AB4497

    oklch(55.3% 0.167 335.9)

  • #C04321

    #C04321

    oklch(55.4% 0.167 35.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BD3C64

    #BD3C64

    oklch(55.3% 0.167 5.6)

  • #00894F

    #00894F

    oklch(55.4% 0.135 155.7)

  • #008096

    #008096

    oklch(55.2% 0.098 215.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BD3C64

    #BD3C64

    oklch(55.3% 0.167 5.6)

  • #5F8000

    #5F8000

    oklch(55.4% 0.14 125.6)

  • #0077BE

    #0077BE

    oklch(55.1% 0.141 245.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BD3C64

    #BD3C64

    oklch(55.3% 0.167 5.6)

  • #877100

    #877100

    oklch(55.3% 0.114 95.5)

  • #00847A

    #00847A

    oklch(55.2% 0.097 185.6)

  • #5A64D2

    #5A64D2

    oklch(55.3% 0.167 275.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BD3C64, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BD3C64 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.