#BD1C23

Closest named color: Scarlet (#BE0119). oklch(51.4% 0.193 25.9), rgb(189, 28, 35).

Aa

White text reads best on this color (6.26:1).

About this color

#BD1C23 is a medium-dark, vivid red. In OKLCH its lightness is 51%, its chroma 0.193 and its hue 26°. Its hue sits on the warm side of the wheel. The nearest named color is Scarlet (#BE0119), ΔE 0.014 away. White text reads best on it, at 6.26:1.

Hue familyReds
Lightnessmedium-dark (51%)
Chromavivid (0.193)
Temperaturewarm
Nearest nameScarlet (#BE0119)
Black text3.35:1
White text6.26:1

Values

HEX#BD1C23
RGBrgb(189, 28, 35)
HSLhsl(357, 74%, 43%)
OKLCHoklch(51.4% 0.193 25.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BD1C23 6.26:1 AA Lc -84.5 Fine for body text
Black text on #BD1C23 3.35:1 AA large text Lc 24.8 Dividers and decoration only
#BD1C23 text on white 6.26:1 AA Lc 79.3 Fine for body text
#BD1C23 text on black 3.35:1 AA large text Lc -22.5 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FEF2F1

    oklch(97% 0.013 23.2)

  2. Step 100

    100

    #FCE3E1

    oklch(93.6% 0.028 23.2)

  3. Step 200

    200

    #FACDC7

    oklch(88.6% 0.052 27)

  4. Step 300

    300

    #F7A9A1

    oklch(80.8% 0.093 25.8)

  5. Step 400

    400

    #EF776E

    oklch(70.6% 0.15 26)

  6. Step 500

    500

    #E64C48

    oklch(63.1% 0.191 25.8)

  7. Step 600

    600

    #D22229

    oklch(55.7% 0.208 25.9)

  8. Step 700

    700 (this color)

    #BD1C23

    oklch(51.4% 0.193 25.9)

  9. Step 800

    800

    #931419

    oklch(42.7% 0.16 26)

  10. Step 900

    900

    #761C1B

    oklch(37.7% 0.125 26)

  11. Step 950

    950

    #461211

    oklch(27% 0.08 25.2)

Export this scale for Tailwind in the Tailwind colors tool

#BD1C23 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#534A210.211
Deuteranopia (no green cones)#7A6C1B0.190
Tritanopia (no blue cones)#D100210.039
Achromatopsia (no color)#6060600.195

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BD1C23

    #BD1C23

    oklch(51.4% 0.193 25.9)

  • #007580

    #007580

    oklch(51.4% 0.088 206.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BD1C23

    #BD1C23

    oklch(51.4% 0.193 25.9)

  • #B41C6B

    #B41C6B

    oklch(51.3% 0.194 355.8)

  • #9C5000

    #9C5000

    oklch(51.4% 0.126 55.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BD1C23

    #BD1C23

    oklch(51.4% 0.193 25.9)

  • #007965

    #007965

    oklch(51.5% 0.096 175.8)

  • #006F9D

    #006F9D

    oklch(51.2% 0.11 236)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BD1C23

    #BD1C23

    oklch(51.4% 0.193 25.9)

  • #007D25

    #007D25

    oklch(51.3% 0.157 145.9)

  • #325AD4

    #325AD4

    oklch(51.4% 0.193 265.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BD1C23

    #BD1C23

    oklch(51.4% 0.193 25.9)

  • #646F00

    #646F00

    oklch(51.4% 0.118 116.4)

  • #007580

    #007580

    oklch(51.4% 0.088 206.2)

  • #7444C7

    #7444C7

    oklch(51.4% 0.193 295.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BD1C23, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BD1C23 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.