#BCEEFA

Closest named color: Diamond (#B9F2FF). oklch(91.8% 0.054 214), rgb(188, 238, 250).

Aa

Black text reads best on this color (16.74:1).

About this color

#BCEEFA is a very light, muted teal or cyan. In OKLCH its lightness is 92%, its chroma 0.054 and its hue 214°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.011 away. Black text reads best on it, at 16.74:1.

Hue familyTeals and cyans
Lightnessvery light (92%)
Chromamuted (0.054)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text16.74:1
White text1.25:1

Values

HEX#BCEEFA
RGBrgb(188, 238, 250)
HSLhsl(192, 86%, 86%)
OKLCHoklch(91.8% 0.054 214)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BCEEFA 1.25:1 Fails Lc -14.5 Not readable
Black text on #BCEEFA 16.74:1 AAA Lc 91.0 Preferred for body text
#BCEEFA text on white 1.25:1 Fails Lc 12.6 Not readable
#BCEEFA text on black 16.74:1 AAA Lc -91.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #EFF7F9

    oklch(97.1% 0.009 214.3)

  2. Step 100

    100 (this color)

    #BCEEFA

    oklch(91.8% 0.054 214)

  3. Step 200

    200

    #BDE0E9

    oklch(88.4% 0.039 215)

  4. Step 300

    300

    #8CCDDC

    oklch(81% 0.069 213.7)

  5. Step 400

    400

    #36B2CA

    oklch(70.7% 0.11 213.6)

  6. Step 500

    500

    #009AB2

    oklch(63.1% 0.111 213.9)

  7. Step 600

    600

    #008196

    oklch(55.5% 0.098 214.4)

  8. Step 700

    700

    #006D7E

    oklch(49.1% 0.086 213.3)

  9. Step 800

    800

    #005968

    oklch(42.7% 0.075 214.2)

  10. Step 900

    900

    #004A57

    oklch(37.6% 0.066 214.5)

  11. Step 950

    950

    #002C35

    oklch(27% 0.048 215.4)

Export this scale for Tailwind in the Tailwind colors tool

#BCEEFA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5EAFB0.050
Deuteranopia (no green cones)#DAE2FA0.045
Tritanopia (no blue cones)#A9F3F20.029
Achromatopsia (no color)#E6E6E60.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BCEEFA

    #BCEEFA

    oklch(91.8% 0.054 214)

  • #FFDBD2

    #FFDBD2

    oklch(91.9% 0.042 34.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BCEEFA

    #BCEEFA

    oklch(91.8% 0.054 214)

  • #BDF0E8

    #BDF0E8

    oklch(91.8% 0.053 184.6)

  • #CDE8FF

    #CDE8FF

    oklch(91.8% 0.043 243.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BCEEFA

    #BCEEFA

    oklch(91.8% 0.054 214)

  • #FFD9E0

    #FFD9E0

    oklch(91.9% 0.043 5.5)

  • #FEDDC0

    #FEDDC0

    oklch(91.8% 0.053 63.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BCEEFA

    #BCEEFA

    oklch(91.8% 0.054 214)

  • #FBD7F3

    #FBD7F3

    oklch(91.7% 0.054 333.7)

  • #EFE4BC

    #EFE4BC

    oklch(91.8% 0.054 94.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BCEEFA

    #BCEEFA

    oklch(91.8% 0.054 214)

  • #EBDDFF

    #EBDDFF

    oklch(91.9% 0.048 304.1)

  • #FFDBD2

    #FFDBD2

    oklch(91.9% 0.042 34.3)

  • #DCEBC4

    #DCEBC4

    oklch(91.9% 0.054 124.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BCEEFA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BCEEFA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.