#BCCEF3

Closest named color: Light Blue Grey (#B7C9E2). oklch(85% 0.055 264.7), rgb(188, 206, 243).

Aa

Black text reads best on this color (13.26:1).

About this color

#BCCEF3 is a light, muted blue. In OKLCH its lightness is 85%, its chroma 0.055 and its hue 265°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue Grey (#B7C9E2), ΔE 0.026 away. Black text reads best on it, at 13.26:1.

Hue familyBlues
Lightnesslight (85%)
Chromamuted (0.055)
Temperaturecool
Nearest nameLight Blue Grey (#B7C9E2)
Black text13.26:1
White text1.58:1

Values

HEX#BCCEF3
RGBrgb(188, 206, 243)
HSLhsl(220, 70%, 85%)
OKLCHoklch(85% 0.055 264.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BCCEF3 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #BCCEF3 13.26:1 AAA Lc 77.3 Fine for body text
#BCCEF3 text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#BCCEF3 text on black 13.26:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F5FC

    oklch(97% 0.01 267.4)

  2. Step 100

    100

    #E3EAF8

    oklch(93.6% 0.02 264.5)

  3. Step 200

    200 (this color)

    #BCCEF3

    oklch(85% 0.055 264.7)

  4. Step 300

    300

    #AAC1F0

    oklch(81% 0.071 264.4)

  5. Step 400

    400

    #7D9FE8

    oklch(70.7% 0.114 264.6)

  6. Step 500

    500

    #5D85E1

    oklch(63.1% 0.146 264.8)

  7. Step 600

    600

    #446DCF

    oklch(55.7% 0.158 264.7)

  8. Step 700

    700

    #365AB3

    oklch(49% 0.147 264.9)

  9. Step 800

    800

    #2D4A91

    oklch(42.7% 0.122 265)

  10. Step 900

    900

    #283F74

    oklch(37.8% 0.095 264.6)

  11. Step 950

    950

    #182544

    oklch(27% 0.061 265.4)

Export this scale for Tailwind in the Tailwind colors tool

#BCCEF3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C3D0F50.011
Deuteranopia (no green cones)#BDCBF20.008
Tritanopia (no blue cones)#AED5DA0.049
Achromatopsia (no color)#CDCDCD0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BCCEF3

    #BCCEF3

    oklch(85% 0.055 264.7)

  • #DFCCA5

    #DFCCA5

    oklch(85.1% 0.056 85)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BCCEF3

    #BCCEF3

    oklch(85% 0.055 264.7)

  • #ABD4ED

    #ABD4ED

    oklch(84.9% 0.056 235.1)

  • #D0C7EF

    #D0C7EF

    oklch(85% 0.056 295.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BCCEF3

    #BCCEF3

    oklch(85% 0.055 264.7)

  • #EBC5AC

    #EBC5AC

    oklch(85% 0.055 55.2)

  • #CCD3A9

    #CCD3A9

    oklch(85.1% 0.057 115.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BCCEF3

    #BCCEF3

    oklch(85% 0.055 264.7)

  • #F0C0BC

    #F0C0BC

    oklch(84.9% 0.056 23.8)

  • #B8D8B8

    #B8D8B8

    oklch(85% 0.055 145.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BCCEF3

    #BCCEF3

    oklch(85% 0.055 264.7)

  • #ECBFD0

    #ECBFD0

    oklch(84.9% 0.056 353.7)

  • #DFCCA5

    #DFCCA5

    oklch(85.1% 0.056 85)

  • #A9DACB

    #A9DACB

    oklch(85% 0.055 174.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BCCEF3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BCCEF3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.