#BBEEFE

Closest named color: Diamond (#B9F2FF). oklch(91.9% 0.056 219), rgb(187, 238, 254).

Aa

Black text reads best on this color (16.77:1).

About this color

#BBEEFE is a very light, muted teal or cyan. In OKLCH its lightness is 92%, its chroma 0.056 and its hue 219°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.010 away. Black text reads best on it, at 16.77:1.

Hue familyTeals and cyans
Lightnessvery light (92%)
Chromamuted (0.056)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text16.77:1
White text1.25:1

Values

HEX#BBEEFE
RGBrgb(187, 238, 254)
HSLhsl(194, 97%, 86%)
OKLCHoklch(91.9% 0.056 219)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BBEEFE 1.25:1 Fails Lc -14.4 Not readable
Black text on #BBEEFE 16.77:1 AAA Lc 91.1 Preferred for body text
#BBEEFE text on white 1.25:1 Fails Lc 12.5 Not readable
#BBEEFE text on black 16.77:1 AAA Lc -91.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #EFF7FA

    oklch(97.1% 0.009 222.1)

  2. Step 100

    100 (this color)

    #BBEEFE

    oklch(91.9% 0.056 219)

  3. Step 200

    200

    #BDE0EB

    oklch(88.5% 0.04 218.8)

  4. Step 300

    300

    #8ACCE1

    oklch(80.8% 0.073 219.9)

  5. Step 400

    400

    #30B1D1

    oklch(70.6% 0.116 218.8)

  6. Step 500

    500

    #0099B8

    oklch(63.1% 0.114 219)

  7. Step 600

    600

    #00819B

    oklch(55.7% 0.1 218.5)

  8. Step 700

    700

    #006C83

    oklch(49.1% 0.089 219.3)

  9. Step 800

    800

    #00586B

    oklch(42.5% 0.077 219.1)

  10. Step 900

    900

    #004A5A

    oklch(37.8% 0.068 218.5)

  11. Step 950

    950

    #002C36

    oklch(27% 0.048 217.4)

Export this scale for Tailwind in the Tailwind colors tool

#BBEEFE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4EBFF0.050
Deuteranopia (no green cones)#D9E2FE0.045
Tritanopia (no blue cones)#A6F4F30.034
Achromatopsia (no color)#E6E6E60.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BBEEFE

    #BBEEFE

    oklch(91.9% 0.056 219)

  • #FFDBD0

    #FFDBD0

    oklch(91.9% 0.043 37.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BBEEFE

    #BBEEFE

    oklch(91.9% 0.056 219)

  • #BAF1EC

    #BAF1EC

    oklch(91.9% 0.056 189.3)

  • #D0E7FF

    #D0E7FF

    oklch(91.9% 0.041 249.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BBEEFE

    #BBEEFE

    oklch(91.9% 0.056 219)

  • #FFD9DE

    #FFD9DE

    oklch(91.9% 0.043 9)

  • #FEDEBD

    #FEDEBD

    oklch(91.9% 0.056 67.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BBEEFE

    #BBEEFE

    oklch(91.9% 0.056 219)

  • #FFD6F1

    #FFD6F1

    oklch(91.9% 0.057 338.8)

  • #EDE6BB

    #EDE6BB

    oklch(92% 0.057 99.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BBEEFE

    #BBEEFE

    oklch(91.9% 0.056 219)

  • #EEDCFF

    #EEDCFF

    oklch(92% 0.051 308.4)

  • #FFDBD0

    #FFDBD0

    oklch(91.9% 0.043 37.7)

  • #D9ECC5

    #D9ECC5

    oklch(91.9% 0.056 128.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BBEEFE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BBEEFE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.