#BBE5FB

Closest named color: Diamond (#B9F2FF). oklch(89.9% 0.053 230.9), rgb(187, 229, 251).

Aa

Black text reads best on this color (15.71:1).

About this color

#BBE5FB is a light, muted blue. In OKLCH its lightness is 90%, its chroma 0.053 and its hue 231°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.033 away. Black text reads best on it, at 15.71:1.

Hue familyBlues
Lightnesslight (90%)
Chromamuted (0.053)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text15.71:1
White text1.33:1

Values

HEX#BBE5FB
RGBrgb(187, 229, 251)
HSLhsl(201, 89%, 86%)
OKLCHoklch(89.9% 0.053 230.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BBE5FB 1.33:1 Fails Lc -19.0 Dividers and decoration only
Black text on #BBE5FB 15.71:1 AAA Lc 87.1 Fine for body text
#BBE5FB text on white 1.33:1 Fails Lc 16.5 Dividers and decoration only
#BBE5FB text on black 15.71:1 AAA Lc -87.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F7FB

    oklch(97.2% 0.009 232.4)

  2. Step 100

    100

    #DDEDF5

    oklch(93.7% 0.02 229)

  3. Step 200

    200 (this color)

    #BBE5FB

    oklch(89.9% 0.053 230.9)

  4. Step 300

    300

    #93C9E5

    oklch(80.8% 0.069 231.2)

  5. Step 400

    400

    #4DADD8

    oklch(70.8% 0.109 230.4)

  6. Step 500

    500

    #0096C8

    oklch(63.1% 0.127 231)

  7. Step 600

    600

    #007EA8

    oklch(55.6% 0.112 230.6)

  8. Step 700

    700

    #006A8E

    oklch(49.1% 0.099 230.6)

  9. Step 800

    800

    #005775

    oklch(42.8% 0.086 230.3)

  10. Step 900

    900

    #004862

    oklch(37.7% 0.076 230.8)

  11. Step 950

    950

    #002B3C

    oklch(27.1% 0.054 230.4)

Export this scale for Tailwind in the Tailwind colors tool

#BBE5FB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAE3FC0.038
Deuteranopia (no green cones)#D1DBFB0.036
Tritanopia (no blue cones)#A8EBEC0.037
Achromatopsia (no color)#DFDFDF0.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BBE5FB

    #BBE5FB

    oklch(89.9% 0.053 230.9)

  • #FCD5BF

    #FCD5BF

    oklch(90% 0.053 51.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BBE5FB

    #BBE5FB

    oklch(89.9% 0.053 230.9)

  • #B5E9EC

    #B5E9EC

    oklch(89.9% 0.053 200.7)

  • #CCDFFF

    #CCDFFF

    oklch(90% 0.049 260.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BBE5FB

    #BBE5FB

    oklch(89.9% 0.053 230.9)

  • #FFD1CF

    #FFD1CF

    oklch(90% 0.052 21.1)

  • #F0DBB7

    #F0DBB7

    oklch(90% 0.053 81.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BBE5FB

    #BBE5FB

    oklch(89.9% 0.053 230.9)

  • #FBD0E2

    #FBD0E2

    oklch(89.9% 0.053 351.2)

  • #DFE2BA

    #DFE2BA

    oklch(90% 0.053 110.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BBE5FB

    #BBE5FB

    oklch(89.9% 0.053 230.9)

  • #EFD3F4

    #EFD3F4

    oklch(90% 0.054 321.1)

  • #FCD5BF

    #FCD5BF

    oklch(90% 0.053 51.2)

  • #CBE7C6

    #CBE7C6

    oklch(89.9% 0.053 140.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BBE5FB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BBE5FB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.