#BBE0FD

Closest named color: Powder Blue (#B0E0E6). oklch(89% 0.056 241.9), rgb(187, 224, 253).

Aa

Black text reads best on this color (15.19:1).

About this color

#BBE0FD is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.056 and its hue 242°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.036 away. Black text reads best on it, at 15.19:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.056)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text15.19:1
White text1.38:1

Values

HEX#BBE0FD
RGBrgb(187, 224, 253)
HSLhsl(206, 94%, 86%)
OKLCHoklch(89% 0.056 241.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BBE0FD 1.38:1 Fails Lc -21.2 Dividers and decoration only
Black text on #BBE0FD 15.19:1 AAA Lc 85.1 Fine for body text
#BBE0FD text on white 1.38:1 Fails Lc 18.6 Dividers and decoration only
#BBE0FD text on black 15.19:1 AAA Lc -84.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F6FB

    oklch(97% 0.009 242.8)

  2. Step 100

    100

    #DEECF7

    oklch(93.6% 0.021 241.4)

  3. Step 200

    200 (this color)

    #BBE0FD

    oklch(89% 0.056 241.9)

  4. Step 300

    300

    #98C7EB

    oklch(80.9% 0.071 241.7)

  5. Step 400

    400

    #59A9E2

    oklch(70.8% 0.115 241.9)

  6. Step 500

    500

    #0C92DA

    oklch(63.2% 0.147 241.8)

  7. Step 600

    600

    #007AB9

    oklch(55.5% 0.132 242.1)

  8. Step 700

    700

    #00679C

    oklch(49.2% 0.116 241.5)

  9. Step 800

    800

    #005481

    oklch(42.7% 0.101 241.9)

  10. Step 900

    900

    #00466C

    oklch(37.7% 0.089 241.5)

  11. Step 950

    950

    #032941

    oklch(26.9% 0.061 242.1)

Export this scale for Tailwind in the Tailwind colors tool

#BBE0FD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4DFFE0.031
Deuteranopia (no green cones)#CBD8FC0.027
Tritanopia (no blue cones)#A8E7E90.045
Achromatopsia (no color)#DBDBDB0.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BBE0FD

    #BBE0FD

    oklch(89% 0.056 241.9)

  • #F6D3B6

    #F6D3B6

    oklch(88.9% 0.055 61.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BBE0FD

    #BBE0FD

    oklch(89% 0.056 241.9)

  • #B1E5F0

    #B1E5F0

    oklch(89% 0.055 212.1)

  • #CED9FF

    #CED9FF

    oklch(88.9% 0.054 272.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BBE0FD

    #BBE0FD

    oklch(89% 0.056 241.9)

  • #FDCEC4

    #FDCEC4

    oklch(88.9% 0.055 32.1)

  • #E8DAB1

    #E8DAB1

    oklch(88.9% 0.056 91.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BBE0FD

    #BBE0FD

    oklch(89% 0.056 241.9)

  • #FCCCD8

    #FCCCD8

    oklch(89% 0.056 1.6)

  • #D4E1B8

    #D4E1B8

    oklch(88.9% 0.056 121.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BBE0FD

    #BBE0FD

    oklch(89% 0.056 241.9)

  • #F2CEEB

    #F2CEEB

    oklch(89% 0.055 332.7)

  • #F6D3B6

    #F6D3B6

    oklch(88.9% 0.055 61.7)

  • #C0E6C9

    #C0E6C9

    oklch(89% 0.056 152.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BBE0FD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BBE0FD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.